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Combat Book Packethook [0xD7]

Posted: Mon May 29, 2006 11:11 am
by Aeros
Author: Aeros (aeros@chyrellos.co.za) May 29, 2006. (With help from MuadDib)

Version: 1.0

Core: 096

Bugs: None

Posted: Mon May 29, 2006 3:15 pm
by Aeros
Please note that I did not add code to check whether the ability may be activated (in case you want to limit it somehow, we dont limit that on our shard, and neither does OSI), or the code to actually use these abilities. All I gave you in that package was the basic hook to actually make those abilities work.

You'll notice that I'm setting a CProp in the hook. You will use this CProp in your combat code (in the hitscripts, most likely) to actually use the ability. No further changes should be necessary in the hook code, though.

Posted: Tue Oct 24, 2006 12:16 am
by Gnafu
I can't find the file, have you moved it?

Posted: Tue Oct 24, 2006 2:08 am
by qrak
They changed webserver, you can't download any file right now.

Posted: Tue Oct 24, 2006 4:06 pm
by MuadDib
Austin is handling the moving of the Post Attachments. I am on dialup while not at work, so I won't touch those :)

Posted: Fri May 04, 2007 9:42 am
by tekproxy
Did you want to contribute this to the distro? If so, I can look over it and discuss adding it in.

Re: Combat Book Packethook [0xD7]

Posted: Mon Sep 26, 2016 3:24 pm
by Harley
Somebody tell me please, how it works?
I read that there is a CProp.
Is someone have an example of code? I'll be very thankful!

With best regards!

Re: Combat Book Packethook [0xD7]

Posted: Fri Sep 30, 2016 12:03 am
by CWO
This code really doesn't do anything other than setting a prop with the ability ID number. You have to change your own hitscripts to read the ID number, act on it however you want to, then delete the prop which the inc file has the function to do.