Hi,
I'm using linux build with the last revision from github. I noticed that the last clients have some problems with synchronisation. Sometimes you see a player stopped somewhere and he is not really there.
I know that because razor option "resynchronise" fix that on client side.
Does anyone know how to fix that, I don't even know how where the problem can be.
Client Synchronisation
Moderator: POL Developer
Re: Client Synchronisation
I really need help =[