What I would like to do is make a world teleporter for my shard. Where I can lay down teleporters and be able to edit the locations, towns, dungeons, all by realm names, and be able to add any custom locations.
I think this would be a great addition to my shard and for anyone else who would want to use it.
Thank you for reading this.
Got a project for a scripter, willing to donate their time
Moderator: POL Developer
Re: Got a project for a scripter, willing to donate their ti
This has already been created.
https://svn.code.sf.net/p/mytharria/cod ... leporters/
It also should be in the distro code.
http://s77.photobucket.com/user/POLDist ... t=4&page=1
https://svn.code.sf.net/p/mytharria/cod ... leporters/
It also should be in the distro code.
http://s77.photobucket.com/user/POLDist ... t=4&page=1
Re: Got a project for a scripter, willing to donate their ti
Yes, I have those, but they are one way teleporters. I was hoping for something like the system moongates but with the ability to place them anywhere.
Re: Got a project for a scripter, willing to donate their ti
Each tile sends something to a destination. You put a tile on each side and its a two-way teleport.
You need to put a lot more detail down for what exactly it is you're looking for.
You need to put a lot more detail down for what exactly it is you're looking for.
Re: Got a project for a scripter, willing to donate their ti
Think of it as a general teleporter. Its just like the system teleporters but instead you can place them anywhere and edit the cfg file to allow for different destinations. I have included 2 pictures of such a thing on a different shard, but this shard is ran under the runuo structure, I would like to see something like that for pol.
Re: Got a project for a scripter, willing to donate their ti
Ill see if I get some time / motivation to create something like that.
Its pretty easy - It would just need a config file and the gumps package to make a gump based on the config elements.
Check your objtypes.txt in the POL root directory for a free object type for the walk on tile and let me know what ID use.
Its pretty easy - It would just need a config file and the gumps package to make a gump based on the config elements.
Check your objtypes.txt in the POL root directory for a free object type for the walk on tile and let me know what ID use.