see in hide. cmdlevel==0;

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atreiu
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see in hide. cmdlevel==0;

Post by atreiu » Wed Jun 23, 2010 8:55 am

please give advice or say is it possible or no:

i want to make possibility (player_1 can see player_2 in hide) // player_1.hidden==0; player_2.hidden==1;

possible? by packets sending or something

thanks in advance.
thanks a lot to all POL devs you've made my hobby!
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Terciob
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Re: see in hide. cmdlevel==0;

Post by Terciob » Wed Jun 23, 2010 10:39 am

Yes, just hook packet 0x5 (with sendfunction) and send 0x77 instead.

zed
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Re: see in hide. cmdlevel==0;

Post by zed » Thu Jun 24, 2010 4:34 am

you can use the seehidden, if the person you want to see is hidden and is your friend (it is added to the list of friends or is in the same party). I think it will pass.
unless you just want cmdlevel == 0 to be seeing each other, it should work. I did not try but I wondered about it..

Tomi
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Re: see in hide. cmdlevel==0;

Post by Tomi » Tue Jun 29, 2010 9:09 am

enable the privilege "seehidden" for the char you want to be able to see hidden players.

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atreiu
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Re: see in hide. cmdlevel==0;

Post by atreiu » Wed Jun 30, 2010 4:20 am

Tomi wrote:enable the privilege "seehidden" for the char you want to be able to see hidden players.
not all ppl mast be. mast see co clans only.
thanks a lot to all POL devs you've made my hobby!
my addon for comfortable eScript compilation will save your time
drugs&drop for compile new one
alt+q - compile last script

zed
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Joined: Thu Jun 24, 2010 4:25 am
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Re: see in hide. cmdlevel==0;

Post by zed » Wed Jul 07, 2010 10:31 pm

zed wrote:you can use the seehidden, if the person you want to see is hidden and is your friend (it is added to the list of friends or is in the same party). I think it will pass.
OR guild.

I wrote about it.

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