Event queue for pkg/clr/ai/dai_default.ecl is full, discarding event.
NPC Serial: 0x52be2e (1342 1066 0)
Event: struct{ source = <appobj:MobileRef>, type = 32 }
Why im getting this info all the time? its strange thing becouse source is another "npc" i most cases its npc with same AI. and this 2 or more npcs are walking all the time and that makes this error but why and how i can slove this?
You either have to reduce the amount of events these NPCs receive by disabling certain events you don't need at that exact moment or you have to find a way to cycle through the events quicker. This error just means there are too many events being held by this script at one time and it has to discard any subsequent events until it has more room for them.
If you enable enteredarea i think leftarea will also be activated.
What is your range parameter for enteredarea? Maybe it is to small and every move of one npc will result in an entered/leftarea event.
Nightson wrote:Range is 25
and there is no sleep function only wait_for_event
I'm not sure but that range seems a bit high to me. In most of the scripts I looked at range seems to be set somewhere between 7 to 15 but I'm only going by what I've seen in other scripts. Lord knows I could be wrong.
: P