tiles.cfg, bar parts and drop on

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medev
New User
Posts: 1
Joined: Thu Dec 24, 2020 6:18 am

tiles.cfg, bar parts and drop on

Post by medev »

Hello everyone. Need a little bit of help in regards to fixing a small issue. Players can't drop items onto the bar table parts, except the corners.

I have found the corner part in the tiles.cfg file, example:

Code: Select all

tile 0x1910
{
    Desc bar
    UoFlags 0x00004210
    Height 8
    Weight 255
    MoveLand 1
    AllowDropOn 1
    DescPrependA 1
}
I have tried several various settings for the rest of the bar parts, with same flags, different flags, experimented with Blocking & BlockSight & MoveLand values, height and even copying all the settings from other tables that can have items dropped on.. without any luck. I still can't place anything on top of the bar parts.

Here's what I have tried:

Code: Select all

tile 0x1918
{
    Desc bar
	UoFlags 0x00001254
    Height 8
    Weight 255
    BlockSight 1
    Blocking 1
    DescPrependA 1
	AllowDropOn 1
	MoveLand 1
}

tile 0x1919
{
    Desc bar
    UoFlags 0x00004240
    Height 8
    Weight 255
    BlockSight 1
    Blocking 1
    DescPrependA 1
	AllowDropOn 1
	MoveLand 1
}

tile 0x191a
{
    Desc bar
    UoFlags 0x00001254
    Height 8
    Weight 255
    BlockSight 1
    Blocking 1
    DescPrependA 1
	AllowDropOn 1

}

tile 0x191b
{
    Desc bar
    UoFlags 0x00001254
    Height 5
    Weight 255
    Blocking 1
    DescPrependA 1
	AllowDropOn 1
}

tile 0x191c
{
    Desc bar
    UoFlags 0x00004210
    Height 8
    Weight 255
    BlockSight 1
    Blocking 1
    DescPrependA 1
	AllowDropOn 1
	MoveLand 1
}
Perhaps it's not a script issue, but something to do with the client files? At this point I'm just curious..

Thanks for your time.
Yukiko
Distro Developer
Posts: 2825
Joined: Thu Feb 02, 2006 1:41 pm
Location: San Antonio, Texas
Contact:

Re: tiles.cfg, bar parts and drop on

Post by Yukiko »

I am told this is due to the tiledata.mul setting for bar parts. in the tiledata.mul file their surface flag is not set.
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