Help for the MultiMap.rle

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Help for the MultiMap.rle

Post by Ara » Sun Apr 03, 2022 1:19 pm


We have a custom map and when we want to create a new multimap.rle for treasure hunting using UOFiddler / MultiMap/Facets it crashes. No way to have a new MultiMap that represents our current map. Is there a way to fix this?

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Re: Help for the MultiMap.rle

Post by AsYlum » Tue May 03, 2022 3:53 am

Multimap.rle internally is 2-color image - white and black. So you have to prepare the image in photoshop or other graphic editor and then you can import this in UOFiddler.

I'm not sure where you have the problem. Can you describe the process in more detail?

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