From core-changes.txt:
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-- POL100 --
07-27-2018 DevGIB:
Added: ListStaticsNearLocationOfType( x, y, z, range, objtype, flags := 0, realm := _DEFAULT_REALM ) to get a struct of statics near a location which match an objtype.
Added: ListStaticsNearLocationWithFlag( x, y, z, range, flags, realm := _DEFAULT_REALM ) to get a struct of statics near a location which have matching flags in the tiledata.
07-29-2018 Turley:
Added: ecompile.cfg NumberOfThreads
forces N number of threads to be used for compilation, default is 0 which like before autodetects the number.
cmd param -T can now be optionally extended with a number to override the cfg setting
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