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Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 3:04 am
by boberski
Hi guys!
I have updated TestShard to work with Time of Legends client (7.0.52.2). Client can be found here:
http://pol.hell-yeah.eu/files/UltimaTOL.zip
I have added new realm TerMur (mapid=5). You can find full changelog in here:
http://uo.com/time-of-legends
UOConvert bash script can be found below:
Code: Select all
#-- REALM_TERMUR FUNCTION
REALM_TERMUR()
{
"${UOCNVRT_PATH}" map realm=termur mapid=5 usedif=1 width=1280 height=4096
"${UOCNVRT_PATH}" statics realm=termur
"${UOCNVRT_PATH}" maptile realm=termur
if [ ${BUILD_ALL} == 1 ]
then BUILD_ALL=0
fi
RETURN_TO_MENU
}
Also for POLCore team - there was quite a lot warning in UOConvert, is there a possibility for someone of you download client files and test it out?
@Yukiko - can you also update distro's uoconvert.cfg for newest files?
Everyone go and test, this is new extension so there is some work to make it fully functional
http://pol.hell-yeah.eu/
Re: Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 3:15 am
by Tomi
Did that clientversion add for you a map6 file in the client directory for Valley of Eodon ? MapID 5 Termur was already added with Stygian Abyss
Re: Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 3:44 am
by boberski
Tomi wrote:Did that clientversion add for you a map6 file in the client directory for Valley of Eodon ? MapID 5 Termur was already added with Stygian Abyss
Valley of Eodon is in map5:
Re: Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 3:46 am
by boberski
Re: Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 4:30 am
by Tomi
Okay so it seems and did the size change ?
In core right now hardcoded this
case 5: // termur
default_width = 1280;
default_height = 4096;
break;
IF not could you please post what errors you are getting trying to convert it ?
Re: Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 5:13 am
by boberski
No, this size is correct.
About warnings in uoconvert, here is log file from all realm convert:
https://www.dropbox.com/s/92p43dky1n1an ... g.txt?dl=0
Also uoconvert.cfg need to be updated, fot above conversion I used:
https://www.dropbox.com/s/3desoi6of9o44 ... t.cfg?dl=0 it was made by Yukiko for alt distro for HSA
And when I generated configfiles I get quite a few missing ones. It is strange because multis form 0x2000 are not vissible in UoFIddler for me
Max multi hex is: 0x1FFF
Re: Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 10:05 pm
by Yukiko
Thanks Aderal. I will update the UO convert file if it is in the Distro_Alt repo but isn't that file included in the Core build? If so I don't think I have commit rights to the polserver repo. I'll go check the Distr_Alt repo right now and make the change if necessary.
I appreciate your support Aderal.
Re: Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 10:44 pm
by Yukiko
OK updated realmgen.bat to include Termur. I need some guidance for the Linux SH files for bulding realms etc. I don't seem to have any SH files in my set of scripts. I don't remember removing them so if they are needed can you, Aderal, give me your copies of the SH files for Linux? I'll add them once I get your files. When it comes to Linux I am illiterate.
I do know that SH are equivalent to BAT files though.
Re: Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 11:01 pm
by boberski
Yukiko wrote:Thanks Aderal. I will update the UO convert file if it is in the Distro_Alt repo but isn't that file included in the Core build? If so I don't think I have commit rights to the polserver repo. I'll go check the Distr_Alt repo right now and make the change if necessary.
I appreciate your support Aderal.
Yest it is included but you have uoconvert_HSA.cfg in alt distro so we can do uoconver_TOL.cfg with proper data. Albo I attache zip with console script for linux:
Re: Client UPDATE 11/10/2016
Posted: Tue Oct 11, 2016 11:25 pm
by Yukiko
Thanks. For consistency I changed the name of Console.sh to starthere.sh since that was the original name for the file. Will sync this to the repo.
Re: Client UPDATE 11/10/2016
Posted: Wed Oct 12, 2016 7:30 am
by Nando
The warnings are only because the graphics are higher than what your pol.cfg defines as "MaxTileID". Otherwise, seems like it was a clean conversion.
Re: Client UPDATE 11/10/2016
Posted: Wed Oct 12, 2016 12:05 pm
by boberski
Nando wrote:The warnings are only because the graphics are higher than what your pol.cfg defines as "MaxTileID". Otherwise, seems like it was a clean conversion.
#
# MaxTileID 0x3FFF / 0x7FFF (default 0x3FFF)
# since client 7.0.0.0 item graphic can be defined up to 0x7FFF
MaxTileID=0xFFFF
@Nando - I have this in my config files.
Re: Client UPDATE 11/10/2016
Posted: Fri Oct 14, 2016 1:45 am
by boberski
Bug is now fixed in coop with Nando!