Spell Scripts

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Current release: 099 / Current development: 100
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Distro Developer
Posts: 100
Joined: Sun Jul 17, 2016 1:29 am

Spell Scripts

Post by ThisIsMe » Wed Jul 22, 2020 2:28 pm

Hey, me again.

I was wondering if it'd be possible to pass an additional parameter to spell scripts, i know this is script breaking but really something that is easy to solve as we wouldn't need to get down into the weeds, it'd just be adding an additional parameter to the top of the script in the program line.

What I'm hoping to have added is book, or spellbook.

This would be the objref to the book that the spell being cast is from. This is fairly important info to have as with Dev_gibs new props, some of those and others not implemented in his new prop updates can and are found on spellbooks and do affect spells either by boosting damage, lowering mana cost, reagent cost and a host of other potential goodies.

If this could be added that'd be peachy.

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