Feature Added - Another new UO module function - ListObjectsInBoxByPolClass

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Current release: 099 / Current development: 100
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Yukiko
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Feature Added - Another new UO module function - ListObjectsInBoxByPolClass

Post by Yukiko »

I think this could be a useful function as well:

Code: Select all

ListObjectsInBoxByPolClass( x1, y1, z1,  x2 ,y2, z2, class, realm := _DEFAULT_REALM )
The function is pretty self explanatory I think.
Harley
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Re: Another new UO module function - ListObjectsInBoxByPolClass

Post by Harley »

Yukiko, I respect you!
And for this function too!
ListItemsInBoxByObjType
Yukiko
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Re: Another new UO module function - ListObjectsInBoxByPolClass

Post by Yukiko »

:)
Thank you Harley but I just think these things up. It's the Core developers who implement them that deserve respect,
ThisIsMe
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Re: Another new UO module function - ListObjectsInBoxByPolClass

Post by ThisIsMe »

At this rate, we can just combine all the "ListObjectsInBox" functions into a single function with an additional parameter of behavior :D, I am kidding of course.

This would also be a nice function to have, I think we discussed this function not too long ago, the context of which if I am not mistaken had to do with containers and fixing a number of containers on a live running shard, if only players would just suck it up and not complain about losing a large number of their containers to fix a 15 year old bug :P .
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