fixes FormatRealToString(precision)
* where precision is a number of digits after the floating point (versus total number of digits originally)
* uses C++ approach versus old sprintf
* doesn't resort to scientific notation, i.e. 2e+03 which has no use for RPG world.
FormatRealToString() fix
Moderator: POL Developer
FormatRealToString() fix
- Attachments
-
- mf_FormatRealToString.patch
- (601 Bytes) Downloaded 369 times