Fluorescence (Custom UO Client) Preview Release 1

Here you can post about UO Tools not specific to POL, but to the UO Client. This includes map editors, custom clients, mul editors (except UOFiddler, use it's forum), and so on.

Moderator: POL Developer

Post Reply
New User
Posts: 20
Joined: Sat Jan 17, 2009 10:23 am

Fluorescence (Custom UO Client) Preview Release 1

Post by HellRazor » Mon Jul 02, 2012 10:02 am

Fluorescence is a new open source custom UO client currently under development. Although it is still in the early stages of development, progress has come quickly and I'm sure the author, Spin, would appreciate your feedback. The client already has a few neat features completed, such as a custom water shader and particle effect system.

Announcement about the preview release is here:


You can comment there, or at the Flourescence forum at the Orbsydia site here:

http://orbsydia.com/forum/forumdisplay. ... uorescence

Note that you will probably need a pre-High Seas client to log in. The author is using in his tests. I was able to log in to RUO using client The client has not yet been tested with POL so the author can probably use some feedback.

Please remember the client is in alpha stage right now and is not yet a fully featured clients. However, you should be able to log in to your server, walk around, interact with objects.

Just trying to spread the news - especially with all the changes EA/Mythic is making to the classic 2D client with new file formats, etc. A quality 2D client would be really welcome about now. I am excited about the potential for this one!

Distro Developer
Posts: 2781
Joined: Thu Feb 02, 2006 1:41 pm
Location: San Antonio, Texas

Re: Fluorescence (Custom UO Client) Preview Release 1

Post by Yukiko » Tue Jul 03, 2012 5:03 am

Thanks HellRazor.
Hopefully this one will have some "stickiness" and not fade away like some others have.

Post Reply