editor multi

Here you can post about UO Tools not specific to POL, but to the UO Client. This includes map editors, custom clients, mul editors (except UOFiddler, use it's forum), and so on.

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innominabile
Adept Poster
Posts: 85
Joined: Wed Aug 30, 2006 5:24 pm
Location: Italy

editor multi

Post by innominabile »

Does exist an editor for multi that import multi.mul - edits - export new multi to multi.mul?
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SiENcE
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Post by SiENcE »

innominabile
Adept Poster
Posts: 85
Joined: Wed Aug 30, 2006 5:24 pm
Location: Italy

Post by innominabile »

No... mulpatcher do not allow editing and uoarchitect 2.6 di not import .uom or .txt exported from mulpatcher....
coltain
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Posts: 159
Joined: Tue Mar 20, 2007 7:17 am
Location: Poland

Re: editor multi

Post by coltain »

I search for this tool too.

Does anybody know/hava a program to edit multis.mul file (adding projects made in house builder)
Luth
Former Developer
Posts: 200
Joined: Mon Jan 30, 2006 8:10 am

Re: editor multi

Post by Luth »

I wrote one for personal use. It's not fancy, but it works. :)

Create your multi in Punt's Worldmaker Multi Editor, and save it in a .mlt format.

Copy the MLT file into the same directory as MultiMUL Patcher.exe and your multi.mul/.idx files. Drag the MLT file onto the executable, tell it what ID to place it at (decimal values only, no hex), and it'll put it into the multi.mul/.idx files. Remember, always keep a backup. If you find any bugs, let me know, and I'll see if I can sort them out.
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MultiMUL Patcher.zip
Program updated 11/24/08
(9.25 KiB) Downloaded 411 times
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