I will say, It might be just because it's late and I'm just starting to check the 098 features, and maybe I am doing something wrong or didn't get how something works so correct me if there's anything wrong in my assumptions
I just tried with a simple script that sets the resistance mod to 20, then restarted the server and when I relogged I saw my resistance mod was still 20, but my resistance went to 20002-03-2009 MuadDib:
/resist_physical_mod as R/W.
the code was something like this:
Code: Select all
program test(chi, parm) SCMsg(chi, "Fire: "+chi.resist_fire+" + "+chi.resist_fire_mod); SCMsg(chi, "Cold: "+chi.resist_cold+" + "+chi.resist_cold_mod); SCMsg(chi, "Pois: "+chi.resist_poison+" + "+chi.resist_poison_mod); SCMsg(chi, "Ener: "+chi.resist_energy+" + "+chi.resist_energy_mod); SCMsg(chi, "Phys: "+chi.resist_physical+" + "+chi.resist_physical_mod); SCMsg(chi, "Move: "+chi.MoveMode); if(parm) chi.resist_fire:=20; chi.resist_fire_mod:=20; chi.resist_cold:=20; chi.resist_cold_mod:=20; chi.resist_poison:=20; chi.resist_poison_mod:=20; chi.resist_energy:=20; chi.resist_energy_mod:=20; chi.resist_physical:=20; chi.resist_physical_mod:=20; chi.MoveMode:="LS"; endif
As for the MoveMode, I searched everywhere but couldn't find anything about how to change it for characters, so I tried instead to fix it (the server was off when I did that) into the pcs.txt data, by just adding "MoveMode LS", but it seems it had no effect (altough the message in the command before changed from L to LS)Added : Character.MoveMode member. Returns the MoveMode like given in NPCDesc.
And at last:
I checked all the graphic from 0 to 2048, but didn't find anything new. This fix is to allow new graphic to be added as custom anims or should it enable other ML graphic that were not yet implemented before this fix? (see the huge dragons)01-14 Nando
Changed: Highest allowed mobile graphic is now 0x800 (2048). Was 1024 since POL070.. wow...
That's all for now
Sorry again if I did anything wrong but my focus is gone since some weeks cause of some problems on my live server and I was just trying to relax by trying out the new Core, since I'm planning on trying it on my live server :/