[Not A Bug] Bug on Logout - POL 098 #4

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vic
New User
Posts: 2
Joined: Sat Feb 21, 2009 6:25 pm

[Not A Bug] Bug on Logout - POL 098 #4

Post by vic »

Well, since I update the core to more "recently" version, everytime that someone made logout, the gameclock doesn't change so the POL doesn't work. I would like to know how I figure out this error, I'm using two options like "1" (even using em WinXP, when the both still turned off. The logoffest and logoff still not carried out.):

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#
# EnableAssertions: For Linux build only, enable core assertions
#
EnableAssertions=1

#
# Multithread: use multiple threads to lower CPU usage
# If you are using Linux 2.4.*, set this to 1.
#
Multithread=1
Please, I would like to had some way to figure out this problem. I already thank you.
MuadDib
Former Developer
Posts: 1091
Joined: Sun Feb 12, 2006 9:50 pm
Location: Cross Lanes, WV

Re: Bug on Logout - POL 098 #4

Post by MuadDib »

It sounds like you are getting the message that says :

Code: Select all

No clock movement in 30 seconds.  Dumping thread status.
If that is the case, please post here what all is listed after this message so we can try to see what is going on for you.
vic
New User
Posts: 2
Joined: Sat Feb 21, 2009 6:25 pm

Re: Bug on Logout - POL 098 #4

Post by vic »

ok, I fixed the problem.
The logout scripts were in "infinity loop".

thanks
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