I'm trying to write a script in which one of the effects is a player going "berserk". I'm trying to force an attack, with no avail, though. I tried tinkering with packet 0x05 (RequestAttack), desperately I even tried to turn the war-mode and try sending a DoubleClick packet - both freeze the client.
Code: Select all
var trg := Target(who);
if( !trg )
return 0;
elseif( !trg.IsA(POLCLASS_MOBILE) )
return 0;
elseif( trg.dead )
return 0;
endif
var hexSerial := Hex(trg.serial);
SendSysMessage(who, "serial: " + hexSerial);
SendPacket(who, "05B700");