Creating Character Problem

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Alex
New User
Posts: 4
Joined: Sun Sep 20, 2009 11:41 am

Creating Character Problem

Post by Alex » Wed Oct 14, 2009 7:48 am

Hello.
Starting with POL Core 98 without any Distro to convert, I created the basics .cfg and scripts files to POL active.
Alright, POL is active now, but when I connect the client and try to create my character appears the next message: "Create Character: A skill number was out of range." In next the client is disconnected.
It's necessary have all scripts about skills?
Can I connect with the client without cmd commmands made?
I hope to create these scripts gradually.

Thanks.

Tomi
POL Developer
Posts: 477
Joined: Tue Feb 21, 2006 5:08 pm

Re: Creating Character Problem

Post by Tomi » Wed Oct 14, 2009 8:23 am

check your uoclient.cfg for MaxSkillID entry
check your attributes.cfg to see if you have them all
check your uoskills.cfg that no value exceeds the max value your client support.

Alex
New User
Posts: 4
Joined: Sun Sep 20, 2009 11:41 am

Re: Creating Character Problem

Post by Alex » Thu Oct 15, 2009 9:27 am

Thanks for your help.
I already tried that, but I didn't found any error in these configs.
Anyway, I got conection in game creating a character in pcs.txt.
Now I'll scripting all commands gradually.

If this problem persist I will explain better my problem.

MuadDib
Former Developer
Posts: 1090
Joined: Sun Feb 12, 2006 9:50 pm
Location: Cross Lanes, WV

Re: Creating Character Problem

Post by MuadDib » Thu Oct 15, 2009 6:41 pm

Could be due to the client version. Which client version are you using?

Alex
New User
Posts: 4
Joined: Sun Sep 20, 2009 11:41 am

Re: Creating Character Problem

Post by Alex » Fri Oct 16, 2009 12:55 pm

My Client is 6.0.1.7 version.
But I think my problem is the OnCreate.src. I'm correcting this file now.
Thanks.

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*Edwards
Forum Regular
Posts: 302
Joined: Fri Dec 28, 2007 11:19 pm
Location: Montreal, Canada

Re: Creating Character Problem

Post by *Edwards » Mon Oct 19, 2009 10:04 am

It might be a problem with your prof.txt in UO directory. I tested this out last week and if you try setting up higher values in prof.txt to cheat at the creation of your char for skills and stats pol will verify on its side with TotalStatsAtCreation in servspecopt if its out of range.

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