New privilege

Archive of the older Feature Request Forum Posts

Moderator: POL Developer

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*Edwards
Forum Regular
Posts: 302
Joined: Fri Dec 28, 2007 11:19 pm
Location: Montreal, Canada

New privilege

Post by *Edwards » Sun Aug 17, 2008 4:35 pm

What about something that handle lightlevel. Like this privilege would make it always light and clear.

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ncrsn
Grandmaster Poster
Posts: 255
Joined: Fri Feb 10, 2006 12:15 am

Re: New privilege

Post by ncrsn » Sat Sep 06, 2008 4:07 am

With packethooks you can, should you really need this.

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OldnGrey
POL Expert
Posts: 657
Joined: Sat Feb 04, 2006 6:26 pm

Re: New privilege

Post by OldnGrey » Sat Sep 06, 2008 4:42 am

Oh, let's not stop there.
What I WANT :cheesy: is a way for us to easily control the lightlevel on a per-player basis rather than the single function for players and one for the whole area.

My daynight.src file is getting pretty nasty these days as it tries to cope with different races having partial nightsight, dungeons special conditions etc. erk.

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