Changed: Regen after being damaged delay was changed from 10 seconds to 2 seconds.
Changed: Regen delay after changing warmode was changed from 5 seconds to 2 seconds.
Fixed: Attack Request will be automatically denied if Defender.serial == attacker.serial.
it would be better if these settings could be handled from servspecopt.cfg
and not hard-coded. In my shard i don't want to avoid the suicide of a player by core.
Thks
About new core fix
Moderator: POL Developer
Exactly i want, that when a player use target next and target last, in combat can wrong and kill himself, accidentally.CWO wrote:unless you have some type of accident system where the target changes (which is where you can put the suicide anyway) it can basically only be done purposely. It happens by the combo of TargetNext AttackLast client macros.