Art is getting messed up
Posted: Tue Sep 29, 2015 12:23 am
Something odd is happening with UO Fiddler.
I am trying to add custom art to the High Seas client. This is the classic client (as far as I can tell). I use the "replace" function to add art to an empty slot. Then I save the fie, in this case the gumpart file, and copy that to the HS folder. I then delete the gupart UOP file and use Fiddler to convert the MUL files to the gump UOP file. Now when I launch UO the paperdoll gump art is corrupted.
Here are the images from start to finish:
The original artwork:
Now here is how it looks in UO Fiddler when I've added it to the gump art:
Here is how it looks in Ultima:
At this point I am wondering if there's something corrupted in my client files. So I exported the art back out from Fiddler and this is what I get:
Keep in mind that in Fiddler this item looks fine but when it is exported I get the corrupted image.
I am having similar problems with the tile art as well.
Has anyone else had this problem?
Thanks for any help you can offer
I am trying to add custom art to the High Seas client. This is the classic client (as far as I can tell). I use the "replace" function to add art to an empty slot. Then I save the fie, in this case the gumpart file, and copy that to the HS folder. I then delete the gupart UOP file and use Fiddler to convert the MUL files to the gump UOP file. Now when I launch UO the paperdoll gump art is corrupted.
Here are the images from start to finish:
The original artwork:
Now here is how it looks in UO Fiddler when I've added it to the gump art:
Here is how it looks in Ultima:
At this point I am wondering if there's something corrupted in my client files. So I exported the art back out from Fiddler and this is what I get:
Keep in mind that in Fiddler this item looks fine but when it is exported I get the corrupted image.
I am having similar problems with the tile art as well.
Has anyone else had this problem?
Thanks for any help you can offer