This is where you can discuss UOFiddler, by Turley.
Moderator: POL Developer
3 posts • Page 1 of 1
Hey all, Im new to UOFiddler but it seems to have the edge over the old programs i used to use back when i still worked heavily on UO related things. I REALLY want to make new rideables and wearables for UO but my problem is the "how to" as far as lining the objects up. I know i have to use all animations sequences i.e. walk, run, attack etc but my problem is how to line them up on uo fiddler. For instance a shield. How do i line it up to fit perfectly on the man animation? This is the one concept ive never grasped even when using old UO_anim. Anyone have any insight, tutorials or anything i can go off of? Any feedback would be appreciated. Im not getting a whole lot of answers these days
Take a look at the RunUO forums. There are some pretty good guides about this over there.
Iv'e been looking all over RunUO and even posted this question there but can't find any help..
Who is online
Users browsing this forum: No registered users and 1 guest