How to see animations in anim > 1 ?

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xeon
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Posts: 338
Joined: Fri Oct 31, 2008 3:18 am
Location: Italy

How to see animations in anim > 1 ?

Post by xeon »

Hi, with UOFiddler animations that are inside the other anims (1, 2, ...) can be seen?

I have an item with animid 25202 (AoS original after full UOPatch), I think is inside one of those anims.
nibbio
New User
Posts: 22
Joined: Mon Aug 24, 2009 3:15 am

Re: How to see animations in anim > 1 ?

Post by nibbio »

Simply select "animation" tab, then on the bottom press "Settings" then "Animation Edit".

Fiddler opens a new window: in this new window in the up-left corner you can select the animation file that you want to see and edit.
Turley
POL Developer
Posts: 670
Joined: Sun Feb 05, 2006 4:45 am

Re: How to see animations in anim > 1 ?

Post by Turley »

The main window for animations shows not only animations in anim1, but its xml driven (Animationlist.xml) due to performance speedup. You can add new entries by using "Settings->Try to find new Graphics". This form searches mobtypes.txt, body.def and bodyconv.def for yet non added, but valid definitions.
xeon
Forum Regular
Posts: 338
Joined: Fri Oct 31, 2008 3:18 am
Location: Italy

Re: How to see animations in anim > 1 ?

Post by xeon »

Turley wrote:..."Settings->Try to find new Graphics"...
Ah, that is its meaning!
Well, thank you for your answers.
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