UOFiddler (ex UOViewer) (ex InsideUO alternative)
Moderator: POL Developer
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
About the point 1 I was going to ask the same thing, IMO the old MulBuilder it's superior to the others mostly for this feature (and the ability to have projects).
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Thanks for the suggestions.
Point 2 is already in it but a bit hidden: in Itemdetails (double click the art) right click
I think i move this thing to mainpage noone finds this feature
The whole ComparePlugin was just a quickshot on a boring day
Point 2 is already in it but a bit hidden: in Itemdetails (double click the art) right click
I think i move this thing to mainpage noone finds this feature
The whole ComparePlugin was just a quickshot on a boring day
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Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
I think I found another problem... is it me or Search in the Items section doesn't work with the name of the item? It gives me an error... it looks like it works only with the hex number for the art.
Oh, by the way... it would be nice to be able to choose the output folder for each file individually, instead of automatically saving the files in the UO Fiddler folder...
Oh, by the way... it would be nice to be able to choose the output folder for each file individually, instead of automatically saving the files in the UO Fiddler folder...
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Mmmmh name search works for me, what is the exact error?
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Hmm getting some type of crash bug here on the sounds. Play a sound, wait until it finishes, play another sound, wait until it finishes, then play the first sound again. It crashes.
If I play the sound more than once in succession its fine but I can't seem to play sounds I've previously played once I've played another sound.
If I play the sound more than once in succession its fine but I can't seem to play sounds I've previously played once I've played another sound.
Code: Select all
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.InvalidOperationException: The wave header is corrupt.
at System.Media.SoundPlayer.ValidateSoundData(Byte[] data)
at System.Media.SoundPlayer.LoadAndPlay(Int32 flags)
at System.Media.SoundPlayer.Play()
at FiddlerControls.Sounds.OnDoubleClick(Object sender, TreeNodeMouseClickEventArgs e)
at System.Windows.Forms.TreeView.OnNodeMouseDoubleClick(TreeNodeMouseClickEventArgs e)
at System.Windows.Forms.TreeView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
UoFiddler
Assembly Version: 2.2.0.0
Win32 Version: 2.2
CodeBase: file:///C:/Documents%20and%20Settings/CWO/Desktop/Gaming/uo%20stuff/UOFiddler/UoFiddler.exe
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Controls
Assembly Version: 1.0.3342.28662
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Documents%20and%20Settings/CWO/Desktop/Gaming/uo%20stuff/UOFiddler/Controls.DLL
----------------------------------------
Ultima
Assembly Version: 2.0.2.0
Win32 Version: 2.0.2.0
CodeBase: file:///C:/Documents%20and%20Settings/CWO/Desktop/Gaming/uo%20stuff/UOFiddler/Ultima.DLL
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
ComparePlugin
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Documents%20and%20Settings/CWO/Desktop/Gaming/uo%20stuff/UOFiddler/plugins/ComparePlugin.dll
----------------------------------------
SendItem
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Documents%20and%20Settings/CWO/Desktop/Gaming/uo%20stuff/UOFiddler/plugins/SendItem.dll
----------------------------------------
TestPlugin
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Documents%20and%20Settings/CWO/Desktop/Gaming/uo%20stuff/UOFiddler/plugins/TestPlugin.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
how about the feature to export a list of the sounds ?
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
I am sooo sorry Turley, But I am afraid I have a lot more work for you now. It seems, we have agreed that UOFiddler should get it's own website at polserver.com. That means more work on a site for you.
I know it breaks your heart though, that you are getting your own site for this tool. Congrats bro, it's well deserved.
I know it breaks your heart though, that you are getting your own site for this tool. Congrats bro, it's well deserved.
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
I love this thing, even if a lot of it is counterintuitive (I had to have Dib explain how to change item graphics- maybe have "Replace" say "Replace Graphic" or something?), but I have one question- what's the difference between "Save Changes" and "Save TileData" on the TileData tab?
Btw, hi Hellrazor! Been too long.
Btw, hi Hellrazor! Been too long.
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Damn so many bad news on one morning.
@CWO the good news is I also have the same problem, the bad is currently no idea why
But I will look into it hopefully this weekend.
@Tomi yes its on my todo
@Muad grml .) I think this will cost atleast a docsite of fiddler for you
i think:
<html>
<head>
<title>UOFiddler Help</title>
</head>
<body>
<h1>Who wants to write it?</h1>
</body>
</html>
is not enough
@Madman:
"Save Changes" is to save the changes done on one item into memory, since all changes are lost if you change the selected item. With "Save Tiledata" you write a complete new tiledata.mul.
The next version will include a bit more userfriendly stuff. You can definie if you always want to get the warning message on "Save Changes" and all items have a red highlight if you change them. But as always next release is delayed cause the bmp-import thing fucks up the import, or do you want items with black background
@CWO the good news is I also have the same problem, the bad is currently no idea why
But I will look into it hopefully this weekend.
@Tomi yes its on my todo
@Muad grml .) I think this will cost atleast a docsite of fiddler for you
i think:
<html>
<head>
<title>UOFiddler Help</title>
</head>
<body>
<h1>Who wants to write it?</h1>
</body>
</html>
is not enough
@Madman:
"Save Changes" is to save the changes done on one item into memory, since all changes are lost if you change the selected item. With "Save Tiledata" you write a complete new tiledata.mul.
The next version will include a bit more userfriendly stuff. You can definie if you always want to get the warning message on "Save Changes" and all items have a red highlight if you change them. But as always next release is delayed cause the bmp-import thing fucks up the import, or do you want items with black background
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Madman was more direct in his comments, but I support them and nudge you again.
There is enough bad stuff out there for us to know a good utility when we see one. Get the little things right and the world will appreciate UOFiddler as one of the best utilities out there.
There is enough bad stuff out there for us to know a good utility when we see one. Get the little things right and the world will appreciate UOFiddler as one of the best utilities out there.
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Great job Turley!
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Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
you will put the "show free slots" also in the gumps section
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Looking better and better..... it was sooo nice to see option of bmp export a release or two ago!!!
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Hey Turley you anticipated me on radarcolor tab! I was about to suggest it some days ago!
I tested it in this moment and works like a charm on my new custom landtiles!
About the "select in tiledata tab" feature... I think it would be better if there was a part of the art right-click menu in the tiledata tab... like this:
P.S. I made this for you, I hope you'll like it!
http://www.demalish.com/junk/UOFiddler.ico
I tested it in this moment and works like a charm on my new custom landtiles!
About the "select in tiledata tab" feature... I think it would be better if there was a part of the art right-click menu in the tiledata tab... like this:
P.S. I made this for you, I hope you'll like it!
http://www.demalish.com/junk/UOFiddler.ico
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- Grandmaster Poster
- Posts: 120
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Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
From another post, didnt want to clog it up
I'm running vista 32 bit.
Doing this crashes my Fiddler, both 3.4 and 3.6UOFiddler ->Animations Tab->Settings->Try to find new Graphics
I'm running vista 32 bit.
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
I like the idea, but if I integrate it it looks like shitSitalk wrote: P.S. I made this for you, I hope you'll like it!
http://www.demalish.com/junk/UOFiddler.ico
Compared with the current icon its simply to small. In the svn you find the current used icon, so maybe you could modify this pic.
Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Hehe nope XP
and yes it also looks a bit crappy but better then your version
and yes it also looks a bit crappy but better then your version