Hello,
just saw, that the new entry (from 11-09-2011, not brand new ) is not documented in POL docu (CFg-Files/itemdesc/door).
It is documented in core-changes.txt. What is unclear: Is the entry only needed in the closed variants of every door, or in the opened variants too?
Example: wooden door 0x6a5 (north/ne closed) and 0x6a6 (north/no opened) - do we need Opengraphic 0x6a6 in both itemdesc entries, or only in the closed variant?
Thanks
OWHorus
Missing docu - door entry Opengraphic
Moderator: POL Developer
Re: Missing docu - door entry Opengraphic
Sorry for late response but Ive not been reading these forums for some time now.
The OpenGraphic only need to be added to "closed door" objectype entry in itemdescs ( I doubt you are planning to add open doors in your world, they are all closed to begin with )
Just made sure by looking at the change I made that time and in the code where Core checks if the doors is open is something like if ( graphic == open_graphic )
The door objtype is never changed so it reads from the closed variant.
I hope this answer is what you needed
The OpenGraphic only need to be added to "closed door" objectype entry in itemdescs ( I doubt you are planning to add open doors in your world, they are all closed to begin with )
Just made sure by looking at the change I made that time and in the code where Core checks if the doors is open is something like if ( graphic == open_graphic )
The door objtype is never changed so it reads from the closed variant.
I hope this answer is what you needed