tiledata flags

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taxman
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Posts: 63
Joined: Tue Apr 18, 2006 11:10 pm

tiledata flags

Post by taxman »

have char, npc, between us is a some wooden shelves objtype 0xa9d. Tiledata was patched, flags 'blocking' and "NoShoot" set to on. After converting by uoconvert i have following entry in tiles.cfg:

Code: Select all

tile 0xa9d
{
    Desc wooden shelf
    UoFlags 0x00206040
    Height 12
    Weight 255
    BlockSight 1
    Blocking 1
    DescPrependA 1
}
But builtin command .los says You have LOS to that.. And NPC can attack and do it. What is wrong?
MuadDib
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Location: Cross Lanes, WV

Post by MuadDib »

Remember, a character's height is 15.
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taxman
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Posts: 63
Joined: Tue Apr 18, 2006 11:10 pm

Post by taxman »

Problem was solved by setting height of shelf to 17.
Thanks to MuadDib :oops:
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