Custom Container

Here you can post threads requesting help on the official POL Ultima Online Emulator Core 096.
Note: Core 096 is no longer officially supported.

Moderator: POL Developer

Post Reply
Marcolo88
New User
Posts: 13
Joined: Tue Oct 23, 2007 5:24 am

Custom Container

Post by Marcolo88 » Tue Jul 15, 2008 4:59 am

hi, i have a little problem with a new contaier...

i have create a new image of a recipient and with mulpatcher i hav put it in the first free gump slot (27).

so i have set in tiledata the flag "container" and i have saved.

in itemdesc i have create the container.

When i double click in the object, the gump appear and the object entred on the container but only in a specific rectangle.

If i change the maxX minX maxY minY, the position of the object is the same.


I think the problem is in the mul file but i don't know how I must do (i'm not a graphic designer).


i have see an old post in this forum with the same question but there isn't any solution


thank you very much

Marcolo88
New User
Posts: 13
Joined: Tue Oct 23, 2007 5:24 am

Post by Marcolo88 » Wed Jul 16, 2008 4:29 pm

anyone know that? it's a big problem for me

help me please

Marcolo88
New User
Posts: 13
Joined: Tue Oct 23, 2007 5:24 am

Post by Marcolo88 » Thu Jul 17, 2008 3:15 pm

if i change the maxX, ecc of the normal gump, nothing change.

what manage the limit of the gump?

please help me

Marcolo88
New User
Posts: 13
Joined: Tue Oct 23, 2007 5:24 am

Post by Marcolo88 » Tue Jul 22, 2008 12:59 pm

up

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest