EvalInt script patch. Was checking against wrong attribute.

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Nando
POL Developer
Posts: 260
Joined: Wed Sep 17, 2008 6:53 pm
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EvalInt script patch. Was checking against wrong attribute.

Post by Nando » Sun Sep 21, 2008 2:02 pm

Hi,

evalInt.src was using wrong attribute name in CheckSkill.

Change

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if( SkillCheck(who, ANATOMY, -1) > 0 )
for

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if( SkillCheck(who, ANATOMY, -1) > 0 )
and

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if(AP_GetSkill(who, ANATOMY) >= 65)
for

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if(AP_GetSkill(who, EVALUATING_INTELLIGENCE) >= 65)
The patch is attached. Is this board being read at all?
Attachments
evalInt.patch
Patch to change ANATOMY to EVALUATING_INTELLIGENCE in two places.
(806 Bytes) Downloaded 138 times

Madman
POL Developer
Posts: 62
Joined: Sun Feb 05, 2006 7:20 pm

Re: EvalInt script patch. Was checking against wrong attribute.

Post by Madman » Mon Sep 29, 2008 10:29 pm

Yes, it's being read. Again, for the record, that patch has been applied.

A random request for future patches in this forum- if you can give the full path to the file to be patched, that'd be shiny. Not like it was hard to find EvalInt, but at some point someone's going to patch pkg.cfg or something. ;)

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