If the client has "Query before performing criminal actions" turned on, the Cursor type returned is 0 in cases where the player had to go click through the criminal query. That means if you send either harmful or helpful cursor to the client, there is no guarantee it will send back the same notoriety. Fortunately, this does not affect notoriety hooks, because it seems the core keeps track of the cursor notoriety server-side. However, I think it should be noted in the packet guide for those who hook this packet.
This was tested with 126.96.36.199 client.
Here you can discuss packets, implementation and design, and software related to the packet sniffing and such. This is not the place to post packages for POL, but rather discuss the packet side of them.
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