Subcommand 0x22: Damage
BYTE[1] unknown, always 1
BYTE[4] Serial
BYTE[1] Damage // how much damage was done ?
I have it hooked. Is it possible to do this effect with another color and with the number going down (not up)???
I tried to use graffic effect packet but it only accepts Objects ID.
Packet 0xBF sub 0x22 (damage display)
Moderator: POL Developer