Has anyone done any study of the *.def files in the client installation?

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Yukiko
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Has anyone done any study of the *.def files in the client installation?

Post by Yukiko » Wed Jan 13, 2016 11:44 pm

I guess the subject says it all.

I am reasonably familiar with body.def but I don't know anything about the other files.

Thanks.

Tomi
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Re: Has anyone done any study of the *.def files in the client installation?

Post by Tomi » Thu Feb 18, 2016 4:35 am

There should be documentations hanging around the internet for the most common used defs like bodyconv, equip, body and so on.
Do you have some specific .def file in mind or rather what are you trying to do would help more by answering your question

Yukiko
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Re: Has anyone done any study of the *.def files in the client installation?

Post by Yukiko » Sat Feb 20, 2016 11:09 pm

A lot of it is just curiosity. I think I did have something specific at the time but I can't remember it now.

Also, I was just wondering, if by modifying, certain DEF files it might be possible to get some new or interesting effects in-game.

I'll try searching for tutorials or descriptions of the various DEF files.

Thanks Tomi.

Turley
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Re: Has anyone done any study of the *.def files in the client installation?

Post by Turley » Sun Feb 21, 2016 1:34 am

For eg the implementation of the dress tab in fiddler I needed to parse some of the def files. So you could grep in the fiddler sources to find some definition.
* sounds.def
* body.def
* bodyconv.def
* equipconv.def
* gump.def

Yukiko
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Re: Has anyone done any study of the *.def files in the client installation?

Post by Yukiko » Sun Feb 21, 2016 10:43 pm

Thanks Turley. I will do that.

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