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Posted: Wed Oct 08, 2008 3:44 am
by OldnGrey
I started playing with ItemColorMask=0x4FFFand enabled it in servspecopt.cfg to get the "transparent animation" feature.
So I set my horse colour to 0x4001 and sure enough it looks transparent.

Has anyone some more information on what else is possible with this bit enabled in the colour? I was kinda hoping for a bit more to be honest than just 4001 as a colour.

Re: ItemColorMask=0x4FFF

Posted: Sun Oct 19, 2008 10:17 pm
by Yukiko
All I can tell you is what the docs say. Basically to paraphrase it's to be used more as a colour limiter rather than a way of adding new colour features.

From the serverspecopt.cfg file:
Bear in mind, older clients may well crash if you set colors to be outside of the non-default mask of 0xFFF, so this is strictly at your own risk to use it.

I, like you, was hoping when I first ssaw it for something cool in the way of new colour features but it appears not to be.

I wonder if this could be changed to a 'per user' setting based on client version so that those who log-in with "spectral capable" clients could be masked at 0x4FFF and others masked at specified "safe" settings based on their client versions?

Re: ItemColorMask=0x4FFF

Posted: Wed Nov 26, 2008 1:19 pm
by MontuZ

Code: Select all

16384 + Normal Hue = Translucent Hue
On the paperdoll it looks like the normal hue, but on the mobile it's translucent.

Fun facts, only took me 5 or 6 years to notice. I'm not sure if it's with all clients, haven't tested.