Crash - Death robe

Report core bugs regarding the Ultima Online Emulator Core release (version 097). You can attach your Core Dump. One bug per post.

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Keryan
New User
Posts: 11
Joined: Fri Aug 10, 2007 3:30 pm

Crash - Death robe

Post by Keryan »

Hello,

time to time( less than once a week ) we have crash with this text in pol.log:

[03/10 20:15:34] Assertion Failed: equippable( item ) (It is impossible to equip Item with ObjType 0x204e), .\charactr.cpp, line 1047
Shutting down due to assertion failure.
Abnormal end after checkpoint: File .\charactr.cpp, line 1903
Exception in: pkg/items/traps/activateTrap.ecl: Assertion Failed: equippable( item ) (It is impossible to equip Item with ObjType 0x204e), .\charactr.cpp, line 1047

As you can see, its problem with 0x204e ( death robe ), in pkg/items/traps/activateTrap.ecl seems to be everything allright.
It probably happens when someone is killed by trap and then can't for some unknown reason wear death robe?

If you can look if it is something in core, it will be great.

Thanks.
Gnafu
Grandmaster Poster
Posts: 136
Joined: Thu Feb 02, 2006 7:29 am
Location: Livorno, Italy
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Re: Crash - Death robe

Post by Gnafu »

Usually this type of error is caused by a wrong compile.
Maybe you have updated the modules (*.em) without recompiling?
"ecompile -f" should solve your problem.
If not, be sure to have the tiles.cfg generated correctly with "uoconvert tiles"
Keryan
New User
Posts: 11
Joined: Fri Aug 10, 2007 3:30 pm

Re: Crash - Death robe

Post by Keryan »

Thanks for reply Gnafu, but we for sure did recompiling all script after updating.
About tiles.cfg, i am pretty sure we have them generated correctly, we generate them after each map update, so i dont think its problem there.

Here is that item from tiles.cfg:

tile 0x204e
{
Desc death shroud
UoFlags 0x08404000
Layer 22
Height 1
Weight 0
Movable 1
Equippable 1
DescPrependA 1
}
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