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Moderator: POL Developer
- Forum Regular
- Posts: 338
- Joined: Fri Feb 10, 2006 8:08 am
- Location: Myrtle Beach, South Carolina
Why does it automatically append the package name to the npctemplate of an npc? Can this be removed?
Or is there a really good reason?
Code: Select all
npc := (Packaged npc.)
var npcdesc_cfg := ReadConfigFile(":*:npcdesc");
var npc_entry := npcdesc_cfg[npc.NPCTemplate];
I rest my case, lol.
And yes, I've tried adding the package brackets :pkgname: to the npcdesc entry for the npc and POL still appends the brackets so it winds up double.
- Distro Developer
- Posts: 2524
- Joined: Thu Feb 02, 2006 1:41 pm
- Location: San Antonio, Texas
In the WoD scripts there was a function just for stripping the package name from the template name.
I suppose one reason for appending the pkg name might be if several NPCs in different pkgs shared a script with a common name and you wanted to fire that script for any given NPC all you'd have to do is grab the pkg name from the template to fire the appropriate script.
It's annoying when you first start using packaged NPCs. Used to drive me crazy when I started messing with WoD but I kind of like it being that way.
I would tell you a UDP joke but you might not get it.