Mounted animations v4 vs v5 client

Here you can post threads requesting help on the official POL Ultima Online Emulator Core 097.
Note: Core 097 is no longer officially supported.

Moderator: POL Developer

Post Reply
User avatar
OldnGrey
POL Expert
Posts: 657
Joined: Sat Feb 04, 2006 6:26 pm
Contact:

Mounted animations v4 vs v5 client

Post by OldnGrey » Mon Feb 16, 2009 7:53 pm

If a player has their graphic changed (eg into a beast) there won't be any mounted animations.

The v4 client handles this okay. It just ignores the mount and animal just moves faster.

However on the v5 client it has no idea what to do and so the character is invisible during movement.


The obvious answer here is to prevent players mounting anything when not in player graphic form. However, what's actually causing it - anyone know why v4 was ok and if it's a def file on the client I can mess with? Or is it somehow tied up with the animxlate.cfg on the server which I only use in combat anyway??

Post Reply