Adding animations/data

Here you can post threads requesting help on the official POL Ultima Online Emulator Core 097.
Note: Core 097 is no longer officially supported.

Moderator: POL Developer

Post Reply
e44
New User
Posts: 4
Joined: Fri Aug 22, 2008 10:17 am

Adding animations/data

Post by e44 » Thu Jan 08, 2009 8:29 am

New clients (for example ML clients) no longer use verdata file. I know, that I can add anims to anim[x].mul files, but I think it is better to add anims (or other data) to file defined by us, so original UO files stay unaffected. Is there any way to do it? For example, is there any edited new client, which still reads verdata or allow to add new data in other, but similar way? If no, is it possible to edit client in that way? To summarise - what is the best way to add new animations to UO?

Post Reply