Search found 360 matches

by Harley
Sun Mar 31, 2019 2:42 pm
Forum: Bug Reports & Feature Requests
Topic: Datafile.em and functions
Replies: 4
Views: 4761

Datafile.em and functions

print( "Hello world!;-)" ); // GREETINGS I don't know if someone has encountered this problem at POL100, but I had! When I want to create new data file at data store, I can't do it and have an error, instead of if I have data file exists. I use distro functions from datafile.inc DFOpenDat...
by Harley
Thu Mar 21, 2019 5:13 pm
Forum: Scripting Help
Topic: Unable to find module at runtime.
Replies: 8
Views: 7344

Re:

I think the error message that POL issues could have been clearer. Perhaps something like '<scriptname> is using npc.em but it isn't an AI script!!!' I support you, Yukiko, more detail information will not be superfluous! I have come across not in the first time with this problem, and POL 099 didn'...
by Harley
Sun Mar 17, 2019 5:20 pm
Forum: Current development (100)
Topic: [const] Directory
Replies: 7
Views: 5729

Re: [const] Directory

Ah. Now I understand. You want to use a string constant as part of the include statement. This is interesting but I am not sure it is possible currently because of the way eCompile works. Yep! Thank you for retranslate my thoughts. Its some difficult to find needed words at 03:00 AM )) I think this...
by Harley
Sun Mar 17, 2019 3:47 am
Forum: Current development (100)
Topic: [const] Directory
Replies: 7
Views: 5729

Re: [const] Directory

If this is a feature request I do not understand. You can define a constant like that in your scripts. Maybe I am missing something. Yukiko, yesterday I tried to make one include which contain all info for my server directories. And when I compiled script, I got error! I maked inc with them, for ex...
by Harley
Sat Mar 16, 2019 5:28 pm
Forum: Current development (100)
Topic: [const] Directory
Replies: 7
Views: 5729

[const] Directory

Hi everybody! I guess my ideas will be very usefull and helpfull for all of us! I don't know, if someone make this offer yet, but as you saw in my subject, I propose to make possible to add in const directory path to include/cfg/ and etc. For example, something like that: const WWW_DIR_INC := "...
by Harley
Fri Mar 15, 2019 4:28 pm
Forum: Scripting Help
Topic: [MySQL] How to send some info from MySQL to POL
Replies: 7
Views: 6527

Re: [MySQL] How to send some info from MySQL to POL

Okay, guys! I see that you don't want to make some changes for us in MySQL functions, but there is a SOS situation!
Why POL writes me Minidumps? I don't know, but I hope that you will find some desicion.
Here is some new)
20190316022330-0.dmp
(101.95 KiB) Downloaded 311 times
With best regards and hope for a bright future)
by Harley
Sun Mar 10, 2019 3:25 pm
Forum: Scripting Help
Topic: [MySQL] How to send some info from MySQL to POL
Replies: 7
Views: 6527

Re: [MySQL] How to send some info from MySQL to POL

Turley , thank you for your answer. Of course, my request wasn't full and informative. After some days, I guessed that POL can't display full array of MySQL result, and its a pity! But I found some bugs with this functions and want to share them! This is how my code works: 1st step I connect to DB ...
by Harley
Tue Mar 05, 2019 5:40 pm
Forum: Complete Worlds
Topic: olduo.com
Replies: 5
Views: 5274

Re: olduo.com

atreiu, thank you very much for your work!
It is a big experience for all of our community to see, how you realized your genius ideas!
There is a question. I didn't found any includes. Is it a mistake or did you plan so?

Whatever it was, thank you very much!
With best regards!
by Harley
Mon Mar 04, 2019 3:43 pm
Forum: Scripting Help
Topic: [MySQL] How to send some info from MySQL to POL
Replies: 7
Views: 6527

Re: [MySQL] How to send some info from MySQL to POL

Hello guys! I tested this function mysql_fetch_row(result) And like in docs said, that: Return values Array on success This is my result: syslog [pkg/player/login/checkPT/mysql/MySQL_CNC.ecl]: [MySQL] Connection Successful! MySQL_CNC() | connection : SQLConnection syslog [pkg/player/login/checkPT/my...
by Harley
Fri Feb 22, 2019 3:17 pm
Forum: Scripting Help
Topic: Quests
Replies: 12
Views: 9155

Re: Quests

Hi, I have a quest system in my roleplay shard. The thing is that it is much dependent on my shard system. I can share with you in private, it can help you to have something to start with. If you prefer to wait, I'm adapting the system to another system. I will have something more generic to use wi...
by Harley
Sun Feb 03, 2019 4:28 pm
Forum: Scripting Help
Topic: [MySQL] How to send some info from MySQL to POL
Replies: 7
Views: 6527

Re: [MySQL] How to send some info from MySQL to POL

Skinny, thank you for an example! Will test very soon!
by Harley
Thu Jan 31, 2019 5:44 pm
Forum: Scripting Help
Topic: [MySQL] How to send some info from MySQL to POL
Replies: 7
Views: 6527

[MySQL] How to send some info from MySQL to POL

Hi guys! For the reason that answers to my questions still remain, I want to know, how POL can get specific information from MySQL request? Cause all that I got is only from this code: query:="SELECT card FROM gamecards "+ card +""; print( " InMySQL() | query 1 : " + qu...
by Harley
Thu Jan 24, 2019 5:04 am
Forum: Scripting Help
Topic: Quests
Replies: 12
Views: 9155

Re: Quests

Hi, I have a quest system in my roleplay shard. The thing is that it is much dependent on my shard system. I can share with you in private, it can help you to have something to start with. If you prefer to wait, I'm adapting the system to another system. I will have something more generic to use wi...
by Harley
Mon Jan 21, 2019 9:39 am
Forum: Scripting Help
Topic: Buff Icon Window
Replies: 35
Views: 23284

Re: Buff Icon Window

Turley wrote: Mon Jan 21, 2019 8:40 am Before someone adds these packets via escript:
char.addBuff() char.clearBuffs(), char.delBuff() should do the trick ;)
Is this tricks works with POL099 or beggining with POL100?
by Harley
Sun Jan 20, 2019 4:13 pm
Forum: Contributed Scripts & Packages
Topic: Discord Bot with Server and Client communication
Replies: 3
Views: 4414

Re: Discord Bot with Server and Client communication

Wow!
Duttones, really great work!
by Harley
Sat Jan 19, 2019 5:29 pm
Forum: Scripting Help
Topic: Quests
Replies: 12
Views: 9155

Quests

Hello everyone! I search for a script-package with full or not very fully loaded quest scripts with quests something like: Mine 5 ore, Bring 10 logs, Kill 25 rats and etc. If every one have, I'll be very grateful. If someone have mega-great system, we can talk about rewarding for your work. Especial...
by Harley
Sat Jan 19, 2019 12:04 pm
Forum: Scripting Help
Topic: Buff Icon Window
Replies: 35
Views: 23284

Re: Buff Icon Window

If someone need help for this topic, read this one.
viewtopic.php?t=1236
by Harley
Sun Jan 13, 2019 1:49 pm
Forum: Complete Worlds
Topic: SE Shard Old Version
Replies: 8
Views: 6857

Re: SE Shard Old Version

Duttones wrote: Sun Jan 13, 2019 6:11 amFixed =P
Thanks, mate! Will look, very interesting!
by Harley
Sun Jan 13, 2019 5:45 am
Forum: Complete Worlds
Topic: SE Shard Old Version
Replies: 8
Views: 6857

Re: SE Shard Old Version

Yes, please, fix the link. Very interesting to look into our work!
by Harley
Sun Dec 30, 2018 3:45 pm
Forum: Scripting Help
Topic: [MySQL] POL functions, how they work?
Replies: 2
Views: 3554

Re: All MySQL functions

Thank you, Ciechu!
Your info were very appropriate!
But it will be really very cool that some body, of our scripts guru give us an example of each function that implemented in POL.

Thanks!
by Harley
Thu Dec 20, 2018 2:46 pm
Forum: Scripting Help
Topic: [MySQL] POL functions, how they work?
Replies: 2
Views: 3554

[MySQL] POL functions, how they work?

Good day! I need help to understanding all MySQL functions from our manual.
https://docs.polserver.com/pol100/fullf ... file=sqlem

Can anyone give an example of each function how to use them, 'cause MySQL I started to learn and have to understand how it was realized here.

With best regards!!!
by Harley
Mon Nov 26, 2018 12:50 pm
Forum: Current development (100)
Topic: A new Core build is up. 11-26-2018
Replies: 4
Views: 3826

Re: A new Core build is up. 11-26-2018

Yeap! Congratulation Yukiko!!! ;)
by Harley
Sat Nov 03, 2018 1:54 pm
Forum: Scripting Help
Topic: How to restart script? Gump loop?
Replies: 3
Views: 4298

Re: How to restart script? Gump loop?

I think, the gump have to be in separate function, and you can repeat it with all checks after "X button".
by Harley
Thu Oct 04, 2018 12:53 am
Forum: Scripting Help
Topic: How to make character slow moving?
Replies: 7
Views: 6018

Re: How to make character slow moving?

guialtran wrote: Wed Oct 03, 2018 3:25 pm this feature does not exist, but it is possible to paralyze the player for a few moments, and do this repeatedly.
Thank you, guialtran, I thought similar, but had a hope to realize it more comfortable..