Search found 360 matches
- Wed Mar 08, 2017 4:18 pm
- Forum: Current stable release (099)
- Topic: Character...tried to drop item..., but had not gotten an item.
- Replies: 26
- Views: 16568
Re: Character ... tried to drop item ..., but had not gotten an item.
Nando , Turley ? I think you can help me with this question. Very need your help. We have lags from progs, that players use to macroing. Their scripts for Stealth & Inject haven't required checks. And I want to stop some that issues with this way. If you will give the cue, I'll be very grateful...
- Mon Mar 06, 2017 5:30 pm
- Forum: Current stable release (099)
- Topic: Character...tried to drop item..., but had not gotten an item.
- Replies: 26
- Views: 16568
Re: Character ... tried to drop item ..., but had not gotten an item.
thanks guialtran ! If you know what is code line to give auto kick at the POL src, please, let me know! Updated: I used search and found some line at create.cpp: client->Disconnect(); Can I use this one something like that? POLLOG_ERROR.Format( "Character 0x{:X} tried to drop item 0x{:X}, but h...
- Mon Mar 06, 2017 12:29 pm
- Forum: Current stable release (099)
- Topic: Character...tried to drop item..., but had not gotten an item.
- Replies: 26
- Views: 16568
Character...tried to drop item..., but had not gotten an item.
Good day!
Have a question.
Where to find this line
https://github.com/polserver/polserver
And what I have to add there to make "kick char" when this line shows up?
With best regards.
Have a question.
Where to find this line
atCharacter ... tried to drop item ..., but had not gotten an item.
https://github.com/polserver/polserver
And what I have to add there to make "kick char" when this line shows up?
With best regards.
- Mon Jan 09, 2017 12:38 pm
- Forum: Scripting Help
- Topic: SendQuestArrow off problem
- Replies: 4
- Views: 3293
Re: SendQuestArrow off problem
Check this:
Code: Select all
SendQuestArrow(who, critter.x, critter.y);
sleep(5);
SendQuestArrow(who, -1, -1);
- Sun Jan 08, 2017 5:19 pm
- Forum: Scripting Help
- Topic: ProjectileAnim & Color
- Replies: 0
- Views: 2489
ProjectileAnim & Color
Hello 2 everyone! Some months ago I have add new property at my weapons. ProjectileAnimColor 1151 - for example; At Combat system: var projectile_anim_color := attacker_weapon_itemdesc.ProjectileAnimColor; if( projectile_anim_color ) PlayMovingEffectEx( attacker, defender, attacker_weapon_itemdesc.P...
- Wed Nov 09, 2016 5:12 am
- Forum: General Discussion
- Topic: Close life bar when out the line of sight
- Replies: 14
- Views: 9139
Re: Close life bar when out the line of sight
Awesome and very helpful!!! About packets, this is analog algorithm to all of them? Hum... I think if you change this line: if(chr.acctname AND (Distance(who, chr) > 18)) to this: if((chr.acctname OR chr.npctemplate) AND (Distance(who, chr) > 18)) Then it should work. mm.. with this it doesn't work(
- Tue Nov 08, 2016 4:15 pm
- Forum: General Discussion
- Topic: Close life bar when out the line of sight
- Replies: 14
- Views: 9139
Re: Close life bar when out the line of sight
Skinny, thank you for your decision! I'll try and tell here. You said that Nando helped with packets. Tell me please some tricks with it, 'cause I don't really understand how to make packethooks. With best regards! UPD: With 7.0.3 it works! Interesting, what about NPC? What we have to do, that this ...
- Fri Nov 04, 2016 1:01 pm
- Forum: Scripting Help
- Topic: Party System & Party.txt
- Replies: 2
- Views: 2371
Re: Party System & Party.txt
Thank you CWO, I'll try it!
- Mon Oct 31, 2016 3:24 pm
- Forum: Scripting Help
- Topic: Party System & Party.txt
- Replies: 2
- Views: 2371
Party System & Party.txt
Greetings! Guys, I need your help! How can I read party.txt in data folder? Is there some trick to read Leader or Member serial from it? Example of my Party.txt # # PARTIES.TXT: Party Data # Party { Leader 0x2 Member 0x2 Member 0x1d21 } When I use DEBUG code: print(" attacker.party : " + a...
- Tue Oct 25, 2016 12:56 pm
- Forum: Current stable release (099)
- Topic: Bug in Pushthrough hook?
- Replies: 12
- Views: 8520
Re: Bug in Pushthrough hook?
Yes, you were right, realm britannia_alt allows to push through npcs & pcs.
But with SUMP I removed from 6.0.1 stamina check and can in realm britannia push them too.
Anybody knows some prog to remove stamina check from clients >7.x...
With best regards!
But with SUMP I removed from 6.0.1 stamina check and can in realm britannia push them too.
Anybody knows some prog to remove stamina check from clients >7.x...
With best regards!
- Tue Oct 25, 2016 7:50 am
- Forum: Current stable release (099)
- Topic: Bug in Pushthrough hook?
- Replies: 12
- Views: 8520
Re: Bug in Pushthrough hook?
RusseL, thanks for ur answer.
Yesterdat I tested with client 6.0.1 (with SUMP I can remove stamina check from client), and at britannia realm it works!
So, I suppose that there is a problem not in realm, but in client version.
I'll try your convenience and tell here.
Yesterdat I tested with client 6.0.1 (with SUMP I can remove stamina check from client), and at britannia realm it works!
So, I suppose that there is a problem not in realm, but in client version.
I'll try your convenience and tell here.
- Mon Oct 24, 2016 12:09 pm
- Forum: Current stable release (099)
- Topic: Bug in Pushthrough hook?
- Replies: 12
- Views: 8520
Re: Bug in Pushthrough hook?
Unfortunately, I didn't resolve that issue with client 7.0.3 When I tried to remove stamina check, it gave me: J:\Games\MULs\SUMP>SUMP.exe client.exe -s Simple Ultima Multi Patcher .4 Currently supported UO clients: 4.x - 7.x Attempting to patch "J:\Games\MULs\SUMP\client.exe"... Stamina p...
- Sun Oct 23, 2016 8:06 am
- Forum: Current stable release (099)
- Topic: New Core Builds are available.
- Replies: 11
- Views: 7809
Re: New Core Builds are available.
I tried to run with new compiled version, but Windows Server 2012 R2 Standart shown error of vcomp140.dll
I downloaded that one, but after POL.exe again gave me an error.
What libraries I have to install at my server comp?
I downloaded that one, but after POL.exe again gave me an error.
What libraries I have to install at my server comp?
- Wed Oct 19, 2016 3:37 pm
- Forum: General Discussion
- Topic: Close life bar when out the line of sight
- Replies: 14
- Views: 9139
Re: Close life bar when out the line of sight
+1
It will be very nice to resolve this moment..
It will be very nice to resolve this moment..
- Mon Oct 17, 2016 3:30 pm
- Forum: Current stable release (099)
- Topic: New Core Builds are available.
- Replies: 11
- Views: 7809
Re: New Core Builds are available.
Oh, it's very helpful!
Thank you, Yukiko!!
Thank you, Yukiko!!
- Mon Sep 26, 2016 3:24 pm
- Forum: Contributed Scripts & Packages
- Topic: Combat Book Packethook [0xD7]
- Replies: 7
- Views: 9089
Re: Combat Book Packethook [0xD7]
Somebody tell me please, how it works?
I read that there is a CProp.
Is someone have an example of code? I'll be very thankful!
With best regards!
I read that there is a CProp.
Is someone have an example of code? I'll be very thankful!
With best regards!
- Sat Jun 25, 2016 3:05 am
- Forum: Bug Reports & Feature Requests
- Topic: Minidump files from 25-06-16
- Replies: 1
- Views: 2306
Re: Minidump files from 25-06-16
And another one after using old pol-core Staff command .info (info.src) with old gumps code. Unhandled Exception! Minidump started... ########################################################## Current StackBackTrace StackWalker::ShowCallstack - 0x14025bae4 j:\not_games\!pol compiller\polserver-maste...
- Sat Jun 25, 2016 2:32 am
- Forum: Bug Reports & Feature Requests
- Topic: Minidump files from 25-06-16
- Replies: 1
- Views: 2306
Minidump files from 25-06-16
Hey guys, I saw that you didn't look and didn't help to others with POL Core and UO in general. https://forums.polserver.com/viewtopic.php?f=46&t=5668 So.. if you like it - let it be, but! After core update, that I made yesterday, I have today a filedumps from core-MOTD system. My shard didn't h...
- Mon Jun 13, 2016 5:38 am
- Forum: Bug Reports & Feature Requests
- Topic: Upgrading to High Seas Problems...
- Replies: 5
- Views: 4246
Re: Upgrading to High Seas Problems...
Hey, guys! I still need your help!
- Tue Jun 07, 2016 10:17 am
- Forum: Bug Reports & Feature Requests
- Topic: Upgrading to High Seas Problems...
- Replies: 5
- Views: 4246
Re: Upgrading to High Seas Problems...
So, no one knows how to solve that problem?
- Sun Jun 05, 2016 4:49 am
- Forum: Bug Reports & Feature Requests
- Topic: Upgrading to High Seas Problems...
- Replies: 5
- Views: 4246
Upgrading to High Seas Problems...
Hi everyone! I started some days ago to upgrade my own server and UO files to new expansion. Today I converted Britannia realm, multies, landtiles & tiles files with: At uoconvert.cfg ClientOptions { UseNewHSAFormat 1 } At pol.cfg # MaxTileID: accepted values are # For clients older than Stygian...
- Thu Jan 14, 2016 3:01 pm
- Forum: General Discussion
- Topic: A good zuluhotel server
- Replies: 13
- Views: 9056
Re: A good zuluhotel server
Welcome! Zulu Hotel Europe - the best traditions with modern & creative view!
http://zuluhotel.net.ua
http://zuluhotel.net.ua
- Mon Dec 28, 2015 7:13 pm
- Forum: Current stable release (099)
- Topic: Latest GIT POLCore (LINUX) [UNOFFICIAL]
- Replies: 18
- Views: 12573
Re: Latest GIT POLCore (LINUX) [UNOFFICIAL]
Hi everybody! I created a small site with only one URL: http://polserver.hell-yeah.pl/ It will refresh every 00:00AM CET with new pol-core package. Before building server will pul form git for newest commit from master. I think this will be great thing for testing for users that can not build by th...
- Tue Dec 22, 2015 10:17 am
- Forum: Scripting Help
- Topic: Missing buff bar
- Replies: 7
- Views: 4483
Re: Missing buff bar
Do you have this images?bodom wrote:from 0x7500 to 0x75FF (0x75A7 in ML)
Can you send archive in PM please?
- Fri Dec 04, 2015 3:57 am
- Forum: Scripting Help
- Topic: Missing buff bar
- Replies: 7
- Views: 4483
Re: Missing buff bar
What is the number of this gumps?
I have the same problem yet.
I have the same problem yet.