Search found 306 matches

by *Edwards
Sat Jan 01, 2011 11:41 pm
Forum: General Discussion
Topic: Can someone post a thread on "current" best files?
Replies: 3
Views: 3299

Re: Can someone post a thread on "current" best files?

"POL’s eScript scripting language is simple enough to allow those with no previous programming experience to learn how to customize their world and yet powerful enough to accomplish complex tasks" That's true for me. POL is my only experience in programming. It took a long time, but I coul...
by *Edwards
Sat Jan 01, 2011 11:24 pm
Forum: Contributed Scripts & Packages
Topic: Scripts Package for Fantasia 7
Replies: 7
Views: 8087

Re: Scripts Package for Fantasia 7

All definitions for npcdesc configs are in pkg/systems/brainAI/AI_desc

If you want to know for the loots then you must look in pkg/systems/loot/config/loot-index
by *Edwards
Fri Dec 24, 2010 1:00 pm
Forum: General Help (098)
Topic: "Turning run away script off
Replies: 16
Views: 12851

Re: "Turning run away script off

Agreed with the internal core function SleepMS(1) every 100 loops. Or a custom value.

That would help a lot.
by *Edwards
Wed Dec 15, 2010 7:08 pm
Forum: Current stable release (099)
Topic: Spam of ENTEREDAREA
Replies: 5
Views: 4213

Re: Spam of ENTEREDAREA

I managed to remove this problem with a if statement. if( event.source.IsA( POLCLASS_NPC ) && !event.source.master ) return 0; endif For both EnterArea and LeftArea. I'm using Distro097 brainAI system. And I have a problem when loading POL.exe. BrainAI.src is overloaded and it spams messages...
by *Edwards
Wed Nov 24, 2010 11:15 pm
Forum: Complete Worlds
Topic: Zulu Hotel Shard Project POL099
Replies: 71
Views: 78188

Re: Zulu Hotel Fantasia Shard project 7.0!

In pkg/systems/spawnSystem/pkg.cfg

Change:

Enable 0

For

Enable 1

And try to compile.
by *Edwards
Sun Nov 07, 2010 5:57 am
Forum: Complete Worlds
Topic: Zulu Hotel Shard Project POL099
Replies: 71
Views: 78188

Re: Zulu Hotel Fantasia Shard project 7.0!

New attachment. Updates from beginning of october 2010.

It's a full working version of ZuluHotel with POL099. There is also all the additions from the distro development. No major bugs, atleast none that I know.

You can follow our develpment at www.FantasiaShard.tk
by *Edwards
Fri Nov 05, 2010 10:28 am
Forum: Scripting Help
Topic: Creating Guarded Areas
Replies: 4
Views: 3901

Re: Creating Guarded Areas

Look for AreaSystem in custom script releases. There is a package that tells everything you need to know.
by *Edwards
Wed Aug 25, 2010 2:16 pm
Forum: Contributed Scripts & Packages
Topic: Unreal Legends NW Edition
Replies: 23
Views: 18452

Re: Unreal Legends NW Edition

Not sure if it is a good idea to share it and specially if the owner itself removed the download link... Anyways...
by *Edwards
Wed Aug 18, 2010 3:45 pm
Forum: General Help (098)
Topic: Looking for a scriptor.
Replies: 4
Views: 5610

Re: Looking for a scriptor.

Would you be interested in joinning the Fantasia Shard project? We are actually expending our team and we have a lot of developments so you could try to integrate your ideas?! Send me a PM here on our forum!

www.FantasiaShard.tk
by *Edwards
Fri Aug 13, 2010 2:03 pm
Forum: Scripting Help
Topic: New To Scripting
Replies: 7
Views: 4719

Re: New To Scripting

That might be a hard task to convert your scripts if you do not have a lot of knowledge for POL language. Well, if you want to know what has changed between the different cores you can get the pol-core changes list: - From the download section ( with the core download ) - Or from the link: http://do...
by *Edwards
Fri Jul 30, 2010 2:06 pm
Forum: Complete Worlds
Topic: Zulu Hotel Shard Project POL099
Replies: 71
Views: 78188

Re: Fantasia Shard project 7.0!

If you'd like to join: PM Edwards on FantasiaShard.tk forum.
by *Edwards
Fri Jul 30, 2010 1:08 pm
Forum: Scripting Help
Topic: performance
Replies: 4
Views: 3168

Re: performance

Which you think is the best? ReadConfigFile( ":*:itemdesc" ); -- Will read all itemdesc.cfg from all packages. ReadConfigFile( ":Books:itemdesc" ); -- Will read itemdesc.cfg from ":Books:itemdesc" only. Personally, I prefer to read only the necessary files. But it shoul...
by *Edwards
Sat Jul 17, 2010 6:27 pm
Forum: Contributed Scripts & Packages
Topic: MasterMind Game (Puzzle Chest)
Replies: 3
Views: 6348

Re: MasterMind Game (Puzzle Chest)

Loving it! :D

I've integrated it to Fantasia Shard. They will love it :) Funtastic!
by *Edwards
Wed Jun 30, 2010 11:04 am
Forum: Complete Worlds
Topic: Zulu Hotel Shard Project POL099
Replies: 71
Views: 78188

Re: Fantasia Shard project 7.0!

I made updates but I do not plan to release the scripts public for the moment. When my arenas and poker table will be ready, I might consider updating this thread ;).

If you would like to help, you are welcome :)
by *Edwards
Sat Jun 26, 2010 4:44 pm
Forum: UO Tools
Topic: Multi Client UO2
Replies: 3
Views: 5004

Multi Client UO2

The tool UO2 doesn't support new clients like 5.0x and up. I'm asking the POL community if they know a tool that I could use so client.exe do not show up with "another copy of UO is running" when I try to run a second client.

Thanks a lot.

- Edwards
by *Edwards
Wed May 19, 2010 10:40 am
Forum: Complete Worlds
Topic: PvP Arena Shard [POL099] [UPDATE: 05/14/2014]
Replies: 16
Views: 17872

Re: PvP Arena Shard [POL097]

thanks a lot for sharing :)
by *Edwards
Sat May 15, 2010 4:28 pm
Forum: General Help (098)
Topic: POL source code, how to iterate through storage
Replies: 3
Views: 4836

Re: POL source code, how to iterate through storage

I'd suggest to look with distro097 in pkg/items/containers/include/storageAreas to see exemples of what you are trying to do.
by *Edwards
Sat May 15, 2010 3:56 pm
Forum: Complete Worlds
Topic: Zulu Hotel Shard Project POL099
Replies: 71
Views: 78188

Re: Fantasia Shard project 7.0!

Updated.

Visit FantasiaShard.tk to view a list of all changes.
by *Edwards
Mon Feb 01, 2010 5:03 pm
Forum: General Discussion
Topic: TSSE Reborn
Replies: 5
Views: 4586

Re%3A+TSSE+Reborn

I+totally+agree+with+the+idea+.+Wanted+or+not!++Plus,+it+is+exactly+how+i+built+my+own+project.
by *Edwards
Fri Jan 29, 2010 1:25 pm
Forum: General Discussion
Topic: Using old uo clients in pol099
Replies: 3
Views: 3020

Re: Using old uo clients in pol099

Let me guess...... 2.0.3? No problems at all!
by *Edwards
Fri Jan 29, 2010 1:24 pm
Forum: Packet World
Topic: 0x98 All Names with 2D
Replies: 11
Views: 9673

Re: 0x98 All Names with 2D

I know there is a shard project in the download section with the packethook allnames. You could simply modify it to return 1 so POL will modify it as you want.
by *Edwards
Fri Jan 29, 2010 1:22 pm
Forum: Scripting Help
Topic: Some troubles
Replies: 11
Views: 6460

Re: Some troubles

This is because you need to script it yourself!! Hehe. It is not core functions so take a look in download section or simply do a search for tooltip in the forum to get a <where to start>. And if you have questions just post here. It is the goal of the community to make it easier for new comers. Pol...
by *Edwards
Fri Jan 29, 2010 10:03 am
Forum: Scripting Help
Topic: Some troubles
Replies: 11
Views: 6460

Re: Some troubles

Look in config/servpercon.cfg (not sure it<s well spelled... ) and there is an elem inside called UOFeature and with the doc given in this file enable the AOS features. Then just start the server and it will work.
by *Edwards
Thu Jan 28, 2010 10:51 am
Forum: Scripting Help
Topic: Some troubles
Replies: 11
Views: 6460

Re: Some troubles

It works with all clients if you are not using contextMenu ( AOS Feature enable )( exception with KR and SA )...
by *Edwards
Wed Jan 27, 2010 9:47 am
Forum: Scripting Help
Topic: Some troubles
Replies: 11
Views: 6460

Re: Some troubles

In the itemdesc entry you can add ToolTip text. Well, my suggestion would be to point you to the docs section to get exactly all possible options you can add in itemdesc, ...