Search found 306 matches
- Sat Nov 03, 2012 1:48 pm
- Forum: General Discussion
- Topic: Question Regarding Skills Design
- Replies: 9
- Views: 7381
Re: Question Regarding Skills Design
In the current development of the distro099, you will find 6 different class ( pkg/systems/classes ) with unique bonus/penalties ( added into various systems... ). If you wish to add new class it is possible, all references can be found in pkg/systems/classes. If you run the Distro099, you can alway...
- Thu Oct 25, 2012 2:52 pm
- Forum: General Discussion
- Topic: Question Regarding Skills Design
- Replies: 9
- Views: 7381
Re: Question Regarding Skills Design
You know what is wonderfull with POL? Everything is possible. So yes it is. You can create absolutely everything you want. No joke. Tell me what you wanna do, I will forward you to the right place so you have a starting point. In this case, you're speaking of a druid book. With distro099 look at the...
- Mon Oct 22, 2012 3:17 pm
- Forum: General Discussion
- Topic: Question Regarding Skills Design
- Replies: 9
- Views: 7381
Re: Question Regarding Skills Design
It shouldn't be hard. I started from scracth and look what I could accomplish! Ok it took me about 2 years but still ;). Dang, if time weren't missing I would have spend 5 other years just to accomplish THE PERFECT SERVER muahahaha. However, if you feel something is worth sharing go ahead man. This ...
- Sun Oct 21, 2012 10:21 pm
- Forum: Old distros
- Topic: Spells Bug
- Replies: 4
- Views: 7099
Re: Spells Bug
It's because distro099 actually uses the buff icon system. I'm not sure when exactly that feature was added to client but 6.0.1 has it and it works well. I may have added a link to allow or disallow the feature in pkg/systems/timedScripts/config/settings.cfg
- Fri Oct 19, 2012 2:24 pm
- Forum: General Discussion
- Topic: Question Regarding Skills Design
- Replies: 9
- Views: 7381
Re: Question Regarding Skills Design
Lucky you! Some work done so far with distro099 are quite not far from what you are seeking so you can easily see how systems are inter-reliated and modify on your own if necessary. The basics can be found in the pkg/systems/classes, pkg/items/equipment, pkg/systems/attributes, pkg/systems/combat, p...
- Fri Oct 05, 2012 8:36 pm
- Forum: General Discussion
- Topic: Elemental damage
- Replies: 2
- Views: 3166
Re: Elemental damage
You can find the definitions from these into the documentations. And in this case frozen means the player cannot move .
- Thu Jul 19, 2012 6:26 am
- Forum: General Help (095)
- Topic: Need some help
- Replies: 2
- Views: 4582
Re: Need some help
Could you put here an exemple of your config.cfg?
- Sun Jul 15, 2012 9:15 am
- Forum: General Discussion
- Topic: POL Distro Development
- Replies: 1
- Views: 2631
POL Distro Development
Greetings POL users, It is with pleasure I announce that some new updates will be made to the distro shortly. In mind, I will put efforts to manage the distro with many more customizations within the configurations as required for an open project. Lucky us, some new goals in my mind that may give PO...
- Sun Jul 08, 2012 7:06 am
- Forum: General Discussion
- Topic: Pol 0.99 Distro
- Replies: 2
- Views: 3545
Re: Pol 0.99 Distro
Several client features Distro099 uses are from v6.0.1. This works best with 6.0.1 and higher. Only thing that come up in my mind is the buff icons and the damage notification that could potentially be harmfull if you are not using those versions..
- Wed May 30, 2012 2:18 pm
- Forum: Contributed Scripts & Packages
- Topic: Complete Auction System
- Replies: 26
- Views: 18255
Re: Complete Auction System
Any suggestions for it?
Anyone is using it hehe?
Anyone is using it hehe?
- Mon May 21, 2012 11:42 am
- Forum: Contributed Scripts & Packages
- Topic: Complete Auction System
- Replies: 26
- Views: 18255
Complete Auction System
Enjoy!
That is a very comon auction system.
This can be easily used with POL099.
The process is secure and there is no risk for duping gold or items.
That is a very comon auction system.
This can be easily used with POL099.
The process is secure and there is no risk for duping gold or items.
- Mon Apr 02, 2012 10:57 am
- Forum: General Discussion
- Topic: AR versus Physical Protection.
- Replies: 6
- Views: 4625
Re: AR versus Physical Protection.
Well, in my opinion ar rating & physical protection shall be 2 different things. So on our server a player can wear a crafted armor with an average of 80-90 max ar rating then they can find physical protection from monster loot up to level 6 ( as defined previously +5% protection against melee/r...
- Thu Mar 29, 2012 11:12 am
- Forum: General Discussion
- Topic: AR versus Physical Protection.
- Replies: 6
- Views: 4625
Re: AR versus Physical Protection.
Not sure which distro you are using. Physical protection can be found in the combat pkg. It may represent + 5% protect / level. Level 1: -5% melee/ranged damage received. Level 2: -10% melee/ranged damage received. .... That is only if you are using the distro099. Otherwise I would suggest you to lo...
- Sun Nov 27, 2011 3:38 pm
- Forum: Complete Worlds
- Topic: Zulu Hotel Shard Project POL099
- Replies: 71
- Views: 78189
Re: Zulu Hotel / Fantasia Shard Project POL099
Register to the SVN or simply download the Distro099.
- Fri Oct 28, 2011 3:10 pm
- Forum: Old distros
- Topic: In-Game Language
- Replies: 7
- Views: 6663
Re: In-Game Language
Well, I knew it was somewhere . I just couldn't find. Thanks Tomi!
- Fri Oct 28, 2011 2:12 pm
- Forum: Old distros
- Topic: In-Game Language
- Replies: 7
- Views: 6663
Re: In-Game Language
Is POL able to modify UserLanguageCodeString from UO configurations? I couldn't find the info in the packets and forum.
- Fri Oct 28, 2011 12:58 pm
- Forum: Old distros
- Topic: In-Game Language
- Replies: 7
- Views: 6663
Re: In-Game Language
Solved.
Problem was from using corrupted speech.mul and transerv.exe
Problem was from using corrupted speech.mul and transerv.exe
- Fri Oct 28, 2011 12:35 pm
- Forum: Old distros
- Topic: In-Game Language
- Replies: 7
- Views: 6663
In-Game Language
I'm unsure where to ask.. I've been told that chinese symbols does'nt appear correctly with my project. So I wonder if it's the core or the distro used. Anyone know? I guess it's the core and if so, is there anything changed since let's say POL096? Nothing appear in changelogs. Maybe it is related t...
- Tue Oct 25, 2011 3:16 am
- Forum: Rants
- Topic: learning curve must be lowered
- Replies: 14
- Views: 12732
Re: learning curve must be lowered
Not all good, not all bad. But this is extremely important stuff to make it easier for new comers indeed.
- Tue Oct 04, 2011 7:29 pm
- Forum: General Discussion
- Topic: Open Source - yes/no?
- Replies: 6
- Views: 5678
Re: Open Source - yes/no?
From another point of view. Going open-source can provide other serious users more powerfull knowledge. By that I mean that when I grab a new project, I'm interested on yes the systems but most definitely the structures of it, how this person built his systems, how it is organized, the functions of ...
- Wed Sep 14, 2011 3:38 pm
- Forum: Development Discussion
- Topic: New Crafting System
- Replies: 24
- Views: 17336
Re: New Crafting System
Dude, it's awesome..
- Fri Sep 09, 2011 4:22 pm
- Forum: Development Discussion
- Topic: New Crafting System
- Replies: 24
- Views: 17336
Re: New Crafting System
It's awesome how it works but a major visual downgrade with the old gump menus. I started modify so this could be used with the Distro099 crafting menus. I do not garantee it will be this weekend, it depends on how I feel!
- Wed Aug 31, 2011 9:27 pm
- Forum: Current stable release (099)
- Topic: How to use new Merchant Handlers?
- Replies: 14
- Views: 8320
Re: How to use new Merchant Handlers?
Crafting system? Share it with me if you have any chances, I'd be glad to introduce it to the Distro as soon I get a chance, if you're not already doing it.
- Sun Aug 21, 2011 7:40 am
- Forum: Old distros
- Topic: Problem with authorization
- Replies: 5
- Views: 7135
Re: Problem with authorization
Uses .setauthcode
- Thu Aug 18, 2011 1:32 pm
- Forum: Contributed Scripts & Packages
- Topic: Make your way easier for Custom Houses.
- Replies: 1
- Views: 5617
Re: Make your way easier for Custom Houses.
Thank you for sharing!