Search found 227 matches

by DevGIB
Sat Jun 23, 2018 4:14 pm
Forum: Bug Reports & Feature Requests
Topic: POL Docs --> POL Object Reference page
Replies: 6
Views: 744

Re: POL Docs --> POL Object Reference page

Pull request accepted, and appears to be fixed on my PC without my local mods on. Let me know it works for you.
by DevGIB
Mon Jun 18, 2018 7:05 pm
Forum: Scripting Help
Topic: how to set up a boat.
Replies: 3
Views: 530

Re: how to set up a boat.

As per our discussion on discord i believe it works as follows:

Code: Select all

create item 0x20000 -> create boat from item -> board boat and turn direction -> drydock boat and receive item 0x20001 -> reboot server and item becomes 0x20000 again.
Someone might need to confirm.
by DevGIB
Mon Jun 18, 2018 6:53 pm
Forum: Bug Reports & Feature Requests
Topic: POL Docs --> POL Object Reference page
Replies: 6
Views: 744

Re: POL Docs --> POL Object Reference page

It would appear i had a local fix applied to the page that was persisting.
I've made a pull request to get that fix added to the core repo.
by DevGIB
Sun Jun 17, 2018 5:49 pm
Forum: Bug Reports & Feature Requests
Topic: POL Docs --> POL Object Reference page
Replies: 6
Views: 744

Re: POL Docs --> POL Object Reference page

Screen resolution?
Renders fine on mine.
Class_Hierarchy.png
by DevGIB
Mon May 28, 2018 4:21 pm
Forum: Development Discussion
Topic: An update on my progress with the Distro upgrade.
Replies: 6
Views: 857

Re: An update on my progress with the Distro upgrade.

cool update. Looking forward to seeing the finished product.
Once i get done with the core changes for the new item mods i'll have to investigate implementing it into all this crafting :P
by DevGIB
Wed Apr 25, 2018 6:12 pm
Forum: Current development (100)
Topic: Our "favourite" eCompile errors.
Replies: 4
Views: 1160

Re: Our "favourite" eCompile errors.

Using a reserved word in the function definition doesn't expressly say that the word is reserved. code example: use cfgfile; use uo; use os; include "include/client"; program close_door(downto) error example: Compiling: \pkg\items\doors\closeDoor.src Expected arguments or right-paren in program argl...
by DevGIB
Wed Apr 25, 2018 4:58 am
Forum: Current development (100)
Topic: Our "favourite" eCompile errors.
Replies: 4
Views: 1160

Re: Our "favourite" eCompile errors.

Recently raised by Arvax on Discord, and then solved by Turley, the use of the names Check and Start as function names is not allowed although they are not in the reserved words list. Compiling: ../pkg/systems/instances/instance_stone.src Error reading function declaration in module basic Constant T...
by DevGIB
Thu Apr 05, 2018 5:35 pm
Forum: Current development (100)
Topic: POL100 - 3rd Party Feature Request.
Replies: 13
Views: 1561

Re: POL100 - 3rd Party Feature Request.

My reply to that would be along the lines of, the clients only offer script base support because there isn't core based support. Maybe you guys are correct and if it can be done in script then its easier to just do there. Another pro which i don't think i had on that original list was that its ease ...
by DevGIB
Thu Apr 05, 2018 3:12 pm
Forum: Current development (100)
Topic: POL100 - 3rd Party Feature Request.
Replies: 13
Views: 1561

POL100 - 3rd Party Feature Request.

Firstly, there isn't a POL100 development board yet so this is going here. After recent investigation into the OrionUO Client by Yukiko it raise my interest in some of these 3rd party clients/client injectors. A few of them now support the server sending a custom packet to the client to disable cert...
by DevGIB
Wed Mar 14, 2018 8:13 pm
Forum: General Discussion
Topic: Tiledata.mul problem with unlit heating stands.
Replies: 5
Views: 704

Re: Tiledata.mul problem with unlit heating stands.

So this is a client side error?

I'm guessing maybe OSI doesn't use this item anymore? Seems crazy to have it lit when clearly it should not be.
by DevGIB
Wed Mar 14, 2018 8:10 pm
Forum: Development Discussion
Topic: A survey about the current Distro.
Replies: 2
Views: 743

Re: A survey about the current Distro.

I voted no, but only because i don't have any interest in being responsible for a live shard :P
by DevGIB
Wed Mar 14, 2018 8:09 pm
Forum: Current stable release (099)
Topic: Outstanding 099 Core Issues?
Replies: 19
Views: 1953

Re: Outstanding 099 Core Issues?

Maybe just need to change the docs with 1 section for release build(0.99) and 1 section for development built(1.00)?
That way rather than effort to back port these changes we just move forward?

Then when 1.00 is official release and 1.01 is development we can drop the requirement for 2 build docs?
by DevGIB
Sun Feb 11, 2018 4:04 am
Forum: Current stable release (099)
Topic: POL 099 Goes official today!!!
Replies: 7
Views: 1619

Re: POL 099 Goes official today!!!

In addition to this, with some of the improvements that have been put into POL099 i'm happy to assist people if you're looking at upgrading your scripts to be POL099 compatible contact me on here or on Discord and i'll see what we can do to get you up and running with the most current core. Regards,...
by DevGIB
Tue Feb 06, 2018 4:37 pm
Forum: Contributed Scripts & Packages
Topic: Discord Bot
Replies: 7
Views: 1129

Re: Discord Bot

I was thinking more along the lines of including it in the Distro (i'm not even sure if the Distro potentially has any current injection points for Discord) but having it disabled in a CFG file and then we can add a note to initialization that if its wanted it needs to be setup and enabled in that C...
by DevGIB
Mon Feb 05, 2018 11:22 pm
Forum: Contributed Scripts & Packages
Topic: Discord Bot
Replies: 7
Views: 1129

Re: Discord Bot

I got some more changes that i want to make/include and then i'll add it to the distro.
It's really nothing special, just a wrapper for code i'd already given to select people and anyone who asked.
by DevGIB
Mon Feb 05, 2018 6:19 am
Forum: Contributed Scripts & Packages
Topic: Discord Bot
Replies: 7
Views: 1129

Discord Bot

Hi All, Please see attached V1 of my discord bot. It comes with 3 templates and is somewhat documented. There is a basic command included as well for testing purposes and as an example in how to use in your own scripts. If you have any questions please don't hesitate to ask. IMPORTANT I don't own ri...
by DevGIB
Sun Jan 28, 2018 5:56 am
Forum: Bug Reports & Feature Requests
Topic: Stationary & Centered effect speed
Replies: 7
Views: 750

Re: Stationary & Centered effect speed

I've done a compare of the core code from your release and the current repository. From what i can see i can't find any differences. I'm wondering if this isn't so much a case of something broken/fixed in the core but more a case of the client has maybe changed the way the packets are received for t...
by DevGIB
Fri Jan 12, 2018 10:44 pm
Forum: Development Discussion
Topic: Distro news update.
Replies: 2
Views: 650

Re: Distro news update.

Sounds exciting, Happy to do some testing when the time comes. Once i'm done with the core changes hopefully i can get back on to some Distro stuff!
by DevGIB
Tue Dec 05, 2017 6:44 pm
Forum: Scripting Help
Topic: SendSysMessageUC and unicode
Replies: 4
Views: 843

Re: SendSysMessageUC and unicode

I think from memory last time there were discussions about UC that from what we can tell the core is sending the packets correctly as intended and that something has changed on the client side. I think someone was going to look into logging some packets from the client to find out if anything has ch...
by DevGIB
Wed Nov 29, 2017 4:41 am
Forum: Scripting Help
Topic: How many items of a given objtype
Replies: 4
Views: 809

Re: How many items of a given objtype

We had something similar in the old Pol Hook dll that was around for zulu servers.
When the function would run it would literally lock up the whole shard. It wasn't used very often :P
by DevGIB
Sun Nov 26, 2017 8:48 pm
Forum: Current stable release (099)
Topic: FEATURE REQUEST: Config file writing.
Replies: 0
Views: 995

FEATURE REQUEST: Config file writing.

I brought it up on discord but i figured i'd post here too. It would be good to be able to enable or disable a package from within escript/pol itself. Turley suggested that we write to the pkg.cfg file, however there is only the option to append to a config file, not update or write new values. I as...
by DevGIB
Fri Nov 24, 2017 9:53 pm
Forum: Scripting Help
Topic: Flying NPC's
Replies: 7
Views: 1148

Re: Flying NPC's

By the sounds of it, he's maybe doing 1 of 2 things. The npc creates a hidden tile infront of it which it can move to which would be above the normal max z height of the world He's maybe modified the world files to include a hidden layer above the max z height which allows the dragon to fly around o...
by DevGIB
Wed Nov 22, 2017 7:12 pm
Forum: Bug Reports & Feature Requests
Topic: A small request for a new "feature".
Replies: 4
Views: 820

Re: A small request for a new "feature".

I assume you're referring to realm references for core functions?
What about the alternative of adding both names pointing to the same realm number?
by DevGIB
Fri Nov 17, 2017 12:35 am
Forum: Contributed Scripts & Packages
Topic: Complete Auction System
Replies: 26
Views: 4206

Re: Complete Auction System

I can't locate the auctioneer AI in the edwards distro either :(
Edwards if you're free I'd love for you to jump on discord to have a chat.
Link is in the chat/irc tab of the main website.
by DevGIB
Thu Nov 16, 2017 12:31 am
Forum: Contributed Scripts & Packages
Topic: Complete Auction System
Replies: 26
Views: 4206

Re: Complete Auction System

I had mentioned to Nando a year previous to the replacement that I had converted the 0.95 Distro to handle the enhancements to POL since POL 0.96 was released. He suggested that I add that to the repo as the Distro_Alt and gave me commit access. So I did. I know that hurt Edwards' feelings but I wa...