Search found 34 matches

by gh0sterZA
Sun Nov 06, 2016 5:15 am
Forum: Current stable release (099)
Topic: Error running POL
Replies: 7
Views: 945

Re: Error running POL

\pol\scripts\misc\logon.src

about line 26..
//SendPacket( mobile, "B9801B" );

Packet sets UOFeatureEnable.. crashes newer clients in this setup.
just comment it out.

regards
by gh0sterZA
Wed Nov 02, 2016 11:53 pm
Forum: Current stable release (099)
Topic: my stable binaries [+]
Replies: 9
Views: 1850

Re: my stable binaries [+]

Am I missing download link?

edit => ok Think I found it if anyone else looking.
https://code.google.com/archive/p/polserver-zulu/

regards
by gh0sterZA
Sun Oct 23, 2016 9:52 pm
Forum: POL Tools
Topic: GUI SpawnMapper
Replies: 6
Views: 1768

Re: GUI SpawnMapper

Hi It is easy enough to do. I use UOFiddler to extract the map file as a jpg. Import it into the project resources. Add the map name to "comboBox7"'s list of entries. Add a new entry into the switch statement (about line 240) with the correct size and name. The source code is attached. I use visuals...
by gh0sterZA
Sat Oct 22, 2016 12:04 pm
Forum: POL Tools
Topic: GUI SpawnMapper
Replies: 6
Views: 1768

Re: GUI SpawnMapper

Hi I have made a few changes. The dropdown box in top corner allows you to select the realm, added the Termur map as well. Also an option to zoom the map. Capture.PNG You can save custom config files for each realm, select the map and create the spawn zones, then save. Capture1.PNG Updated source co...
by gh0sterZA
Sun Sep 18, 2016 1:36 am
Forum: POL Tools
Topic: GUI SpawnMapper
Replies: 6
Views: 1768

GUI SpawnMapper

I was looking for a way to visualise what areas were spawned and what was lacking. Searching the forums I found a post by tekproxy about a viewer he had made. https://forums.polserver.com/viewtopic.php?f=1&t=1246&hilit=spawnview The tool was a concept but not much more, however it could be exactly w...
by gh0sterZA
Fri Aug 19, 2016 10:22 pm
Forum: Scripting Help
Topic: backpack sound
Replies: 2
Views: 527

Re: backpack sound

Hi

try change the " sound sound_insertpack 73" line in file pkg\items\containers\config\insertsound.cfg

there is also an insertsound.inc file you can look at.
by gh0sterZA
Wed Aug 10, 2016 4:54 am
Forum: Scripting Help
Topic: Having a problem with CreateNPCFromTemplate properties.
Replies: 3
Views: 575

Re: Having a problem with CreateNPCFromTemplate properties.

Hi Doubt it is what you are looking for, but all info I have on NPCTemplate is a header from an old script (pol095 era) regards NpcTemplate (string unique templatename) { Name (string paperdoll name) ObjType (integer body model type) Script (string AI script) Gender (0=male 1=female) TrueColor (int ...
by gh0sterZA
Sat Jul 30, 2016 12:13 am
Forum: Current stable release (099)
Topic: Some errors while trying to compile the Core.
Replies: 10
Views: 976

Re: Some errors while trying to compile the Core.

Hi Yukiko I did a successful compile about 2 weeks ago using VS 2015 community on Win10x64 I opened the vs2013 solution and let the wizard update the project files. Not sure if it made any difference but I edited the [ \lib\boost_1_55_0\buildboostmsvc11x64.bat] file to point to my correct visual stu...
by gh0sterZA
Tue Jun 21, 2016 12:50 am
Forum: General Discussion
Topic: Cannot connect to server
Replies: 4
Views: 709

Re: Cannot connect to server

is login.cfg (client folder) updated with correct server address and port
is Linux firewall letting packets to server