Search found 187 matches

by Zaksmeer
Fri May 09, 2014 10:31 pm
Forum: General Discussion
Topic: Just Curious
Replies: 1
Views: 654

Just Curious

I have tried to create something and color it at the same time using
.createat [item#] color [color#]
but doesn't work.

Can we do something like that or no?
by Zaksmeer
Tue May 06, 2014 10:07 pm
Forum: Scripting Help
Topic: Trying to color an effect
Replies: 1
Views: 783

Trying to color an effect

I have this effect script for hiding and stuff and I would like to color it any color I choose. Here is what I have so far, but having trouble getting it to compile with the custom color. /* Created by *Edwards 2008-12-13 Modified by *Zaksmeer 2014-5-01 */ use uo; use os; include "include/client"; p...
by Zaksmeer
Mon May 05, 2014 9:42 pm
Forum: Scripting Help
Topic: Creating MDestroy Script
Replies: 2
Views: 1069

Re: Creating MDestroy Script

thanks austin.

We had a command like this back when a friend and I was working on making his shard, about 3 years ago. I just missed having it around.
by Zaksmeer
Mon May 05, 2014 3:02 pm
Forum: Scripting Help
Topic: Creating MDestroy Script
Replies: 2
Views: 1069

Creating MDestroy Script

Trying to create a script similar to mtele but it deletes things instead of teleporting you. I have this so far, but it tells me that "var location has not been declared". use uo; include "include/security"; program textcmd_MDestroy( mobile ) if( !AuthorizationCode( mobile )) SendSysMessage( mobile,...
by Zaksmeer
Mon May 05, 2014 9:21 am
Forum: General Discussion
Topic: MDelete
Replies: 3
Views: 912

Re: MDelete

It works like the copy command but in reverse.
You can delete tile after tile, like a grass tile or a floor tile. Then delete multiple tiles by clicking on them one at a time.
Its similar to the mtele command.
by Zaksmeer
Sun May 04, 2014 10:39 pm
Forum: General Discussion
Topic: MDelete
Replies: 3
Views: 912

MDelete

Looking for anyone who may have the code to this. Used for deleting multiple items, like the copy command, but not deletemulti command.

thanks.
by Zaksmeer
Sun May 04, 2014 3:52 pm
Forum: General Discussion
Topic: Do We Have A Spawn System Like RunUO's XML Spawning System
Replies: 2
Views: 1274

Do We Have A Spawn System Like RunUO's XML Spawning System

Do we have available to us a spawning system like RunUO's XML Spawning System. You could drop a spawn bit, it was an object that displayed a gump in which you could add npcs for spawning, add custom items or change their color, skills, stats, etc, and how many there would be, and there could multipl...
by Zaksmeer
Sat May 03, 2014 6:12 am
Forum: General Discussion
Topic: Making Items Static
Replies: 9
Views: 1836

Re: Making Items Static

thanks for the help everybody, but I am getting this error----
variable effect has not been declared
by Zaksmeer
Fri May 02, 2014 8:40 pm
Forum: General Discussion
Topic: Making Items Static
Replies: 9
Views: 1836

Re: Making Items Static

I have a gm effect for hiding and unhiding, and I would like to set it to a particular color.
Can someone give me a quick example or where should I look.
by Zaksmeer
Fri May 02, 2014 4:30 pm
Forum: General Discussion
Topic: Crazy Idea
Replies: 2
Views: 777

Re: Crazy Idea

The only reason I ask is it appears that Tram and Fel are using the same map, and some ideas I have for both I need to separate them. I was hoping I could do that.
by Zaksmeer
Fri May 02, 2014 11:07 am
Forum: General Discussion
Topic: Crazy Idea
Replies: 2
Views: 777

Crazy Idea

On a shard I play on that is runuo, they have a system called UltimaLive so you can play on more than the standard 5 maps. What if, I changed the batch file for realm generation and uo.em to reflect more realms, and my players download the necessary files, would I have a problem with compatibility i...
by Zaksmeer
Thu May 01, 2014 10:22 am
Forum: General Discussion
Topic: Making Items Static
Replies: 9
Views: 1836

Re: Making Items Static

How would I add color to a script?
I modified a conceal script and i would like to add color to it, how would I word it.

I looked in the Recalac's Guide, but either I didn't find it or I skipped over it because i didn't think it was what I was looking for.
by Zaksmeer
Thu May 01, 2014 8:18 am
Forum: General Discussion
Topic: Making Items Static
Replies: 9
Views: 1836

Re: Making Items Static

I correct myself, if I make anything now they are fine.
by Zaksmeer
Thu May 01, 2014 8:14 am
Forum: General Discussion
Topic: Making Items Static
Replies: 9
Views: 1836

Re: Making Items Static

Did have moveany set, changed that. But still does it which means that at a later time, when I get my world set the way I want, I will need to static all items to the files.
by Zaksmeer
Wed Apr 30, 2014 7:19 pm
Forum: General Discussion
Topic: Making Items Static
Replies: 9
Views: 1836

Making Items Static

Ok, as I am laying down stuff in my world, I can make it non-movable, but when I lay the cursor over it, it lights up as yellow, as if I can move it. How can I, when I put something, such as a wall, as a static item?

BTW--using 099.
by Zaksmeer
Thu Apr 24, 2014 1:26 pm
Forum: General Discussion
Topic: Go Command Doesn't Reconize Other Realms
Replies: 5
Views: 1340

Re: Go Command Doesn't Reconize Other Realms

Did I do this right? // Core 95 required to use this module const MSGLEN_VARIABLE := -1; CreatePacket(type,size); GetCmdLevelName(number); GetCmdLevelNumber(name); GetItemDescriptor(objtype); GetPackageByName(name); IncRevision(object); ListTextCommands(); ListenPoints(); Packages(); ReadMillisecond...
by Zaksmeer
Thu Apr 17, 2014 11:26 pm
Forum: General Discussion
Topic: Having Problems with Realms
Replies: 0
Views: 1359

Having Problems with Realms

I am having problems with my realms. I use gmtools to travel to ilshenar but it takes me to Britain Cemetary.

I could use some help on this guys, I am a newbie, despite my other posts, and need some teaching.
by Zaksmeer
Thu Apr 17, 2014 7:19 am
Forum: General Discussion
Topic: Go Command Doesn't Reconize Other Realms
Replies: 5
Views: 1340

Re: Go Command Doesn't Reconize Other Realms

I even used the travel option on GM Tools without success.

Doesn't anyone have any ideas?
by Zaksmeer
Tue Apr 15, 2014 9:07 pm
Forum: General Discussion
Topic: Commands for the server
Replies: 0
Views: 1289

Commands for the server

How can I add commands to my server. Besides "about pol, shutdown in # minutes".
by Zaksmeer
Mon Apr 14, 2014 11:49 pm
Forum: General Discussion
Topic: Go Command Doesn't Reconize Other Realms
Replies: 5
Views: 1340

Re: Go Command Doesn't Reconize Other Realms

I have golocs.cfg good right now. I have getting this error when trying to teleport to other realms "Unknown Location". I have searched, read over, and tried everything (at least I think I did). I know its an adjustment to a file or something along those lines, I just need to know where to look and ...
by Zaksmeer
Mon Apr 14, 2014 8:04 pm
Forum: General Discussion
Topic: Go Command Doesn't Reconize Other Realms
Replies: 5
Views: 1340

Go Command Doesn't Reconize Other Realms

I have my server running, thanks to alot of help from a friend, but we are having problems getting it to reconize the other realms when we type the .go command.
by Zaksmeer
Sun Apr 13, 2014 5:48 pm
Forum: General Discussion
Topic: Staff Hiding Stone?
Replies: 11
Views: 2576

Re: Staff Hiding Stone?

Hey Yukiko,

I added those scripts and used the commands .d .e, but they are not working.
Help.
by Zaksmeer
Sun Apr 13, 2014 2:14 pm
Forum: General Discussion
Topic: Do we have a "world teleporter"?
Replies: 2
Views: 803

Re: Do we have a "world teleporter"?

A teleporter to towns and the other realms.
by Zaksmeer
Sat Apr 12, 2014 10:04 pm
Forum: General Discussion
Topic: Do we have a "world teleporter"?
Replies: 2
Views: 803

Do we have a "world teleporter"?

Do we have a world teleporter?
by Zaksmeer
Sat Apr 12, 2014 10:01 pm
Forum: General Discussion
Topic: My own add ons
Replies: 0
Views: 1258

My own add ons

if I or a friend of mine write code for my shard, what extension should we save it in so pol compiles it automatically?

and is there something that can help me to compile my scripts while the server is running and reload them?