Search found 85 matches

by FreeSoul
Wed Feb 22, 2006 3:32 am
Forum: Feature Request Archive
Topic: ListItemsIntorus
Replies: 5
Views: 1449

ListItemsIntorus

something like ListItemsNearLocation( x, y, z, range, realm := _DEFAULT_REALM ); but with two ranges ListItemsInTorus ( x, y, z, range1, range2, realm := _DEFAULT_REALM ); where range1<=range2 what for? for example we need all items wchich are in exact range from our character. i know I can use twic...
by FreeSoul
Wed Feb 22, 2006 3:09 am
Forum: Feature Request Archive
Topic: Spellbook
Replies: 3
Views: 1192

You can write your own book script, but without moving icons. I've had something like this some time ago. But now my shard dont use books for magic... That is Tolkien's magic not Harry Potter
by FreeSoul
Wed Feb 22, 2006 3:06 am
Forum: Feature Request Archive
Topic: Shell Program Ability!
Replies: 7
Views: 1676

Windows? What is that?
Use LINUX!!!
by FreeSoul
Wed Feb 22, 2006 3:04 am
Forum: Feature Request Archive
Topic: NPC Movetype
Replies: 2
Views: 1037

Yest it'll be nice, but have you ever seen something like this on other shards? OSI?
by FreeSoul
Wed Feb 22, 2006 3:03 am
Forum: Feature Request Archive
Topic: Anti-Name Dupe
Replies: 8
Views: 1812

Unreal... Yes I have shard Endore . But I have that in some other way. I have 9 races. At beginning of your character yourney you dont know anyone. Your name is Human/Hobbit/Dwarf/Elf etc. Your real name is in Cprop. If someone would like to tell you his/her name you will then know him/her. And then...
by FreeSoul
Sat Feb 18, 2006 11:23 pm
Forum: Feature Request Archive
Topic: Read / Write on weight of items
Replies: 11
Views: 2278

i need it very much...
strange metal, hides, wood types for weapons, armours, etc. etc. etc.
they should have different weight.
by FreeSoul
Sat Feb 18, 2006 11:11 pm
Forum: Feature Request Archive
Topic: Anti-Name Dupe
Replies: 8
Views: 1812

scripts and only scripts...
why shard can't have two persons named for example John???
If you realy want that then do it in script runed when character is being created
by FreeSoul
Sat Feb 18, 2006 11:08 pm
Forum: Feature Request Archive
Topic: Shell Program Ability!
Replies: 7
Views: 1676

1 process... you will not run a windows for that... only small application... it'll consume very low cpu and ram
by FreeSoul
Sat Feb 18, 2006 4:50 pm
Forum: Feature Request Archive
Topic: Shell Program Ability!
Replies: 7
Views: 1676

You can allways write a thing that is allways connected to AUX and you can send commands to this thing. I have something like this to downloading latest code from svn and ecompile.
by FreeSoul
Sat Feb 18, 2006 10:08 am
Forum: General Help (096)
Topic: Water statics
Replies: 5
Views: 1456

Water statics

"11-01 Racalac (not in 11-01 test core)
Fixed: water statics above walkable map no longer blocks movement
below"

is it working on 2006-01-18 core? If yes then what flags in tiledata
should have water tiles?
I have block, block water, surface for them, but it doesn't work for
me.