Search found 191 matches

by runtest
Sat Aug 09, 2008 8:20 am
Forum: POL Tools
Topic: what programs actually work
Replies: 5
Views: 3762

The PoL 95 core is no longer supported. But there may be a couple of things. I noticed this before I switched to 96. 1. Check to make sure that you are not patched all the way. 2. Make sure that your Ultima Installation is registered properly. Number 2 has happened to me twice now. Try a fresh insta...
by runtest
Fri Aug 08, 2008 8:45 am
Forum: Scripting Help
Topic: Custom Houses
Replies: 2
Views: 665

Custom Houses

I know this has been asked before. There is a shard that I played on quite a bit. They had custom houses in their mul files. What tool do you use to add those houses to the mul files?
by runtest
Tue Aug 05, 2008 6:47 pm
Forum: Scripting Help
Topic: Ghosties
Replies: 9
Views: 1167

Like I said, I like my separate ifs. So :P, by the way, thanks for the help. Good one with that command level change.
by runtest
Sun Aug 03, 2008 4:24 am
Forum: General Discussion
Topic: POL open source
Replies: 47
Views: 9832

POL is by far the most customizable shard emulation system I have ever seen. You can do just about anything from the scripts. I do believe it needs to stay closed source, just for two simple facts. 1. The Ultima Online population has died down. The users here are pretty well it, well except for a fe...
by runtest
Sun Aug 03, 2008 3:44 am
Forum: Contributed Scripts & Packages
Topic: Warn Command
Replies: 0
Views: 1004

Warn Command

I just thought it would be nice, this if for the Pol96 distro. use uo; use os; include "include/attributes"; program textcmd_warn( who ) var trgt := Target( who ); var t_health := GetHp(trgt); var t_minus := t_health - 1; SendSysMessage(who, "Who do you wish to warn?", color := 65); //Just for gener...
by runtest
Sun Aug 03, 2008 2:20 am
Forum: Scripting Help
Topic: Ghosties
Replies: 9
Views: 1167

Where is the Res function stored? When I get this done would you like me to post it in the Custom Scripts topic? Is Resurrect() a core function and ResNow() the actual check? This is what I am doing at those checks. Its a bit redundant but it should work. //start spirit check var ss := GetObjPropert...
by runtest
Sat Aug 02, 2008 8:10 pm
Forum: Scripting Help
Topic: Ghosties
Replies: 9
Views: 1167

So it does the spirit speak check after they die, logout, logon. That shouldn't be to bad. I might have it do a check on spirit speak use to. Just for the over 90, so when they go over it takes care of it. Thanks allot. Thats allot easier than the way I was going about it.
by runtest
Fri Aug 01, 2008 11:00 am
Forum: Scripting Help
Topic: Ghosties
Replies: 9
Views: 1167

I love that idea. Heres what I will do. CWO you amaze me. 1. All players 0 unless 90% ss or dead then they are bumped to one. It will be a check, if they are under 90% and they are alive they will be 0. If they are dead or have 90% spirit speak they will be set to cmdlevel := 1. That is actually a n...
by runtest
Fri Aug 01, 2008 4:09 am
Forum: Scripting Help
Topic: Ghosties
Replies: 9
Views: 1167

Really I just want to hide the creature to anyone who has a low level of spirit speak, is alive or is staff and have it hidden to anyone else.
by runtest
Fri Aug 01, 2008 4:07 am
Forum: Scripting Help
Topic: Music
Replies: 9
Views: 1083

Thanks allot for the help CWO. I think I will just stick with 96 right now. The conversion is going to be scary though.
by runtest
Thu Jul 31, 2008 6:20 pm
Forum: Scripting Help
Topic: Ghosties
Replies: 9
Views: 1167

Ghosties

What controls. - Who and what can see players when they are dead. - How to apply that to an NPC. I am wanting to create ghost that can only be seen if you are dead or have spirit speak and that will attack players and drain their mana. I was going to rip the idea off the file that control player dea...
by runtest
Thu Jul 31, 2008 3:52 pm
Forum: Scripting Help
Topic: Music
Replies: 9
Views: 1083

That worked great with Pol96.7 Core. I converted to that. If you use it CWO it has to be good.
by runtest
Thu Jul 31, 2008 2:59 pm
Forum: Scripting Help
Topic: Music
Replies: 9
Views: 1083

What packet is that?
Still refusing to play the new music. CWO all the music files were in the download I swear. Every MIDI and MP3 I even crossed checked it with an updated client I had installed.
by runtest
Thu Jul 31, 2008 8:22 am
Forum: Scripting Help
Topic: Music
Replies: 9
Views: 1083

Just for kicks I downloaded the packaged client off of your site CWO, and connected to my Pol97 shard with it. It still plays the old music. :P
by runtest
Wed Jul 30, 2008 5:06 pm
Forum: Scripting Help
Topic: Music
Replies: 9
Views: 1083

0 turfin,loop 1 turfin,loop 2 turfin,loop 3 turfin,loop 4 turfin,loop 5 turfin,loop 6 turfin,loop 7 turfin,loop 8 stones1 9 britainpos,lop 10 britain1 11 bucsden,loop 12 jhelom 13 lbc 14 linelle 15 newmagincia,loop 16 minocpos,loop 17 valoriapos,loop 18 ambrosia,loop 19 stones 20 scarabreapos,loop ...
by runtest
Wed Jul 30, 2008 3:47 pm
Forum: Scripting Help
Topic: Music
Replies: 9
Views: 1083

Music

How can I get the AOS music to play in regions instead of the MIDIs.
by runtest
Wed Jul 30, 2008 7:20 am
Forum: Solved Bugs (097)
Topic: [Not A Core Bug] Sounding From Creatures
Replies: 3
Views: 1437

[Not A Core Bug] Sounding From Creatures

Creatures seem to sound over and over at a very quick pace. Place a cat and walk near it. You will see what I mean.
by runtest
Wed Jul 30, 2008 7:12 am
Forum: Rants
Topic: Buying some time...
Replies: 4
Views: 2755

I am trying to time my day night cycle with my server time. Is this a good idea?
by runtest
Wed Jul 30, 2008 7:08 am
Forum: General Discussion
Topic: UO-RICE abandoned
Replies: 2
Views: 1717

Hey thanks. I wish he was still actively developing but I guess all good things must come to an end.
by runtest
Tue Oct 09, 2007 6:36 am
Forum: Scripting Help
Topic: Hallo everybody, if u know, please help!
Replies: 18
Views: 2878

The DOCs folder is your best friend. 8) But what is your problem?
by runtest
Mon Oct 08, 2007 3:30 pm
Forum: General Help (097)
Topic: Animal Taming, 097 Official Distro
Replies: 1
Views: 1170

I am working on that package atm, I need npcdefs to finish.
by runtest
Sun Oct 07, 2007 5:47 pm
Forum: Old distros
Topic: Animal Dieing But Not Dieing
Replies: 0
Views: 1527

Animal Dieing But Not Dieing

In bugs97.
by runtest
Sat Oct 06, 2007 7:45 pm
Forum: General Discussion
Topic: Script Release Site
Replies: 1
Views: 1173

The forums are now active. Make an account if ya want but not much to see at the moment.
by runtest
Sat Oct 06, 2007 6:39 pm
Forum: General Discussion
Topic: Script Release Site
Replies: 1
Views: 1173

Script Release Site

http://polserver.awardspace.com/

This is my site for script releases, if you have one please submit it, I will take care of the video that goes with it and you will get 100% credit. I have no system setup so just e-mail it to me.
by runtest
Sat Oct 06, 2007 12:47 pm
Forum: Bug Reports (097)
Topic: Animal Dieing But Not Dieing
Replies: 10
Views: 1712

Some anti-virus says its a virus. I checked it out myself there is nothing wrong with it. Just ignore it.