Search found 926 matches

by MuadDib
Sun Aug 23, 2009 1:09 pm
Forum: Scripting Help
Topic: Tooltips; What are they and why don't they work or do they?
Replies: 12
Views: 1657

Re: Tooltips; What are they and why don't they work or do they?

yeah, go over the actual hook closely. I haven't done anything with it so can't say myself. But the Itemdesc entry, is for old tooltips in oldschool clients
by MuadDib
Sun Aug 23, 2009 12:13 pm
Forum: Scripting Help
Topic: Tooltips; What are they and why don't they work or do they?
Replies: 12
Views: 1657

Re: Tooltips; What are they and why don't they work or do they?

the itemdesc.cfg tooltip options is for oldschool tooltips from 2.x clients. hehe
by MuadDib
Sat Aug 22, 2009 10:00 am
Forum: Distro Patch Submissions
Topic: Revival
Replies: 10
Views: 2297

Re: Revival

this forum is the best way, or in IRC using the Chat link above (or an IRC client like Mirc)
by MuadDib
Sat Aug 22, 2009 1:31 am
Forum: Distro Patch Submissions
Topic: Revival
Replies: 10
Views: 2297

Re: Revival

There will always be an official Core :)
by MuadDib
Fri Aug 21, 2009 5:32 pm
Forum: Scripting Help
Topic: What takes more resourses?
Replies: 11
Views: 1503

Re: What takes more resourses?

byref ftw!

GOD I HATE POINTERS
by MuadDib
Fri Aug 21, 2009 4:59 am
Forum: Distro Patch Submissions
Topic: Revival
Replies: 10
Views: 2297

Re: Revival

There is a project already on Sourceforge for the Core....... We have not settled on the license yet, so the full source is not available yet, but some documents and other things are already on the SVN for it. Once a license is chosen, etc, I will be adding a compilable 099/1.0 (whichever we decide ...
by MuadDib
Wed Aug 19, 2009 5:06 am
Forum: Distro Patch Submissions
Topic: Revival
Replies: 10
Views: 2297

Revival

Just an update. Some people have sent me a few patches via PM. That is fine, but I would love to see more involvement by people hehe. We have a great community, with strong developers out there. I bring up this "revival" in the Distro Patch Submission forum because...... very soon a new forum like t...
by MuadDib
Sun Aug 16, 2009 10:06 am
Forum: General Help (098)
Topic: 'Error reading function declaration in module uo'
Replies: 7
Views: 1385

Re: 'Error reading function declaration in module uo'

Long Live The Ecompile -options!!!!
by MuadDib
Tue Aug 11, 2009 3:17 pm
Forum: Rants
Topic: Funny #POL Discussions - Mostly Inappropriate
Replies: 2
Views: 1832

Re: Funny #POL Discussions - Mostly Inappropriate

(4:12:26 PM) phao: before going to play UO and write code (4:12:32 PM) phao: I'll play a little of everquest :-) (4:12:39 PM) MuadDib: EQ?! (4:12:41 PM) MuadDib: omg (4:12:42 PM) MuadDib: homo (4:12:43 PM) MuadDib: :( (4:12:52 PM) phao: :-) the best mmorpg I've ever playeed. (4:12:59 PM) phao: I be...
by MuadDib
Tue Aug 11, 2009 3:15 pm
Forum: Rants
Topic: Funny #POL Discussions - Mostly Inappropriate
Replies: 2
Views: 1832

Re: Funny #POL Discussions - Mostly Inappropriate

(5:53:04 PM) Austin: women cheat more than men (5:53:05 PM) MuadDib: nah, but ever Wed, I spend all day, from when they up almost, till bedtime (5:53:16 PM) Nando_k: hehe (5:53:21 PM) MuadDib: hell yeah they do (5:53:24 PM) Nando_k: women and men cheats the same (5:53:31 PM) Austin: men joke about ...
by MuadDib
Sun Aug 09, 2009 6:09 pm
Forum: Old distros
Topic: Feature and requirement question?
Replies: 8
Views: 2382

Re: Feature and requirement question?

you can do it with legacy client, by removing all the trees etc from the statics. Not sure i'd recommend it though, that's a lot of items, hehe
by MuadDib
Fri Jul 31, 2009 4:20 pm
Forum: UO Tools
Topic: Genesis 2.5.2c Released (Map Creator, like Dragon)
Replies: 0
Views: 2445

Genesis 2.5.2c Released (Map Creator, like Dragon)

This early morning of 3am, I decided to do a release of 2.5.2c, some folks have been waiting for some of these features I just added... Enjoy them, and please report bugs if there are any, and if you have ANY questions, and support I can and will provide you information :). This coming week I'll be...
by MuadDib
Sun Jul 26, 2009 12:35 am
Forum: General Discussion
Topic: New Custom Client Hits The Scene
Replies: 22
Views: 13321

Re: New Custom Client Hits The Scene

Austin wrote:
MuadDib wrote:I can safely say..... POL Support will not be a problem here. :)
Technically it could be a problem if Muad is coding any parts of the client. :P
Good thing for us they screen anything I send them ;)
by MuadDib
Sat Jul 25, 2009 4:47 am
Forum: General Discussion
Topic: New Custom Client Hits The Scene
Replies: 22
Views: 13321

Re: New Custom Client Hits The Scene

I can safely say..... POL Support will not be a problem here. :)
by MuadDib
Thu Jul 23, 2009 1:59 pm
Forum: General Discussion
Topic: New Custom Client Hits The Scene
Replies: 22
Views: 13321

Re: New Custom Client Hits The Scene

I usually switch to Debug if Release isn't helping, why i said that, hehe.

C# is by far, not C++ (what POL is written in). And yes, sometimes it's debugging is, at best, a pain in the ass.
by MuadDib
Thu Jul 23, 2009 8:18 am
Forum: General Discussion
Topic: New Custom Client Hits The Scene
Replies: 22
Views: 13321

Re: New Custom Client Hits The Scene

If ya need help mate, join IRC by clicking our Chat button, or join XNA's IRC channel on their network. I can help ya here, if ya look in the lower right of Visual Studio, where that Output window is, click on Callstack tab. That is where you can step forward/backward in the callstack to see the inf...
by MuadDib
Thu Jul 23, 2009 2:24 am
Forum: General Discussion
Topic: New Custom Client Hits The Scene
Replies: 22
Views: 13321

Re: New Custom Client Hits The Scene

Have you tried recompiling it in Debug Mode instead of Release,and then go to Debug menu, and click to run it with debugging? That may help to shed some light on the issue.
by MuadDib
Mon Jul 20, 2009 11:16 pm
Forum: UO Tools
Topic: Looking for a multi editor
Replies: 2
Views: 2306

Re: Looking for a multi editor

This is now built into UOFiddler also, by enabling the MultiEditor plugin. Go UOF! :P
by MuadDib
Sat Jul 18, 2009 5:28 pm
Forum: UO Tools
Topic: UO_Rice
Replies: 20
Views: 9799

Re: UO_Rice

No need really.

Download and use UOCH instead, it does the same, with GUI, and more
by MuadDib
Wed Jul 15, 2009 1:43 pm
Forum: POL Tools
Topic: Cant log in new patch 6.0.14.2 Problem
Replies: 10
Views: 4957

Re: Cant log in new patch 6.0.14.2 Problem

We fixed the pol core a day ago, within 12 hours of the patch. Difference is, our fix still allows all older clients to work plus the new ones. Only downfall, nothing in the KR client designates the difference so we can only partially support newest KR client. Although we don't fully support KR yet,...
by MuadDib
Wed Jul 15, 2009 1:11 am
Forum: POL Tools
Topic: Cant log in new patch 6.0.14.2 Problem
Replies: 10
Views: 4957

Re: Cant log in new patch 6.0.14.2 Problem

It's the fact of the 0xB9 packet structure changing. We already posting the fix to Core CVS, but will be a bit before a release is out for the Core (098.2 and 099 beta #1)
by MuadDib
Tue Jul 14, 2009 4:58 am
Forum: General Discussion
Topic: New Custom Client Hits The Scene
Replies: 22
Views: 13321

New Custom Client Hits The Scene

Hey all. Time for a news post, we have so few, hehe. A new custom client is in the works using C# and the XNA Libraries from Microsoft. What's that mean for you? A new custom client with an easier interface, and one that is more like the newer MMO Clients. It also means something that will not chang...
by MuadDib
Mon Jul 06, 2009 9:38 am
Forum: UOFiddler
Topic: UOFiddler (ex UOViewer) (ex InsideUO alternative)
Replies: 336
Views: 49989

Re: UOFiddler (ex UOViewer) (ex InsideUO alternative)

and smaller means less resources used by the client and that is a good thing :)
by MuadDib
Sun Jul 05, 2009 3:32 pm
Forum: Scripting Help
Topic: Scripting Tutorial
Replies: 14
Views: 2148

Re: Scripting Tutorial

the UO Client has nothing for this type of support that you are looking for
by MuadDib
Sun Jun 28, 2009 6:48 am
Forum: Scripting Help
Topic: Allow /Disallow new character
Replies: 17
Views: 2960

Re: Allow /Disallow new character

.... packethooks to check prior to even allowing, and if not, create a reply to disallow so client can move on and back to char selection list (and block 0x0 packet)?