Search found 7 matches

by Xpatriat
Mon May 12, 2008 11:08 am
Forum: Old distros
Topic: Official Distro Shard?
Replies: 50
Views: 13389

I voted no because I've seen this before, and it will not at all have the effect you all think it will. It will just add more work for Austin. It won't make people work on the distro. Anyone who has actually RUN a shard knows that running it takes time away from developing it.
by Xpatriat
Tue Mar 11, 2008 10:34 am
Forum: Bug Reports (097)
Topic: randomint 'problem'
Replies: 12
Views: 3775

You are absolutely correct; The random generator in POL is likely very deterministic - meaning it probably does literally give the same series of values every time. You mentioned a 'seed'. A typical non-cryptographic random generator typically takes a 'seed' number, and then it produces an EXACT, pr...
by Xpatriat
Tue Mar 04, 2008 9:18 pm
Forum: General Discussion
Topic: POL open source
Replies: 47
Views: 9699

when i've seen it, i begin to read the website and i've seen another thing (i'm seeing a lot haha)... There were some weeks i've read but, if I recal right, this library requires, if you'll use it, you releasing the source code of the program you're making... so if in 098 you people of core develop...
by Xpatriat
Sat Mar 01, 2008 12:46 pm
Forum: Scripting Help
Topic: DOS Attack...
Replies: 5
Views: 1084

Contact me via IM and I will do my best to help you. Yes - it may be difficult or complex, but the problem CAN be tackled. I have experience handling small-scale attacks such as this on servers and networks.
by Xpatriat
Thu Feb 28, 2008 7:37 pm
Forum: Scripting Help
Topic: DOS Attack...
Replies: 5
Views: 1084

I'll try to help if I can. Some questions for you... How do you know you are being attacked? What type of attack is it? There are lots of different kinds of DOS attacks. Some are trivial to block, some are complex to block. Also, the more systems involved, the harder it will be to block. But that's ...
by Xpatriat
Tue Feb 26, 2008 7:50 pm
Forum: General Discussion
Topic: POL open source
Replies: 47
Views: 9699

Poor horse.

Image
by Xpatriat
Wed Jan 30, 2008 9:08 am
Forum: Contributed Scripts & Packages
Topic: Party System
Replies: 46
Views: 13299

You should do some simple packet capturing, because this looks recursive to me. This is the reason: sending_stat :=1; packet.SendPacket(member); You're sending the same packet back out, which causes the same packet hook to again be called - and they work critical. If it weren't for the maximum call ...