Search found 27 matches
- Tue Sep 30, 2008 9:09 am
- Forum: POL Tools
- Topic: Polrestarter for linux
- Replies: 3
- Views: 6089
Re: Polrestarter for linux
Mmm... screen is a nice idea. I could put it into POLManager v0.0.4 if you don't mind me stealing your suggestion
- Tue Sep 30, 2008 9:05 am
- Forum: POL Tools
- Topic: StartHere.sh / POLManager ( linux )
- Replies: 2
- Views: 4950
Re: StartHere.sh / POLManager ( linux )
The script *cheats* a bit... it should really be fixed. Basically it counts the number of .src and the number of .ecl. If they're equal, then all is OK, else if there are more .src than .ecl the error is shown. It doesn't consider disabled packages and such... I'm sorry for the lack of support but I...
- Thu Sep 04, 2008 11:48 pm
- Forum: General Discussion
- Topic: POL and Linux
- Replies: 12
- Views: 7010
Re: POL and Linux
Hi all, just back from a four-day vacation! I don't like prompting on linux (it's a way of use issue) I half-agree with you. I love *nix tools because of the simplicity and the capability ( like being used in a script or their output being piped ), but having a sort of control panel where you can wa...
- Mon Sep 01, 2008 4:23 am
- Forum: POL Tools
- Topic: StartHere.sh / POLManager ( linux )
- Replies: 2
- Views: 4950
StartHere.sh / POLManager ( linux )
The new, shiny and feature-plenty StartHere.sh v0.0.2 is out there! It's still a work in progress, so there will be bugs ( and incomplete features ) even if I tested it enough. Ok, here's the new features: - Interface rewritten. Now is a bit more clear and "interactive". For example, items...
- Mon Sep 01, 2008 4:16 am
- Forum: General Discussion
- Topic: POL and Linux
- Replies: 12
- Views: 7010
Re: POL and Linux
StartHere.sh just updated Try the new version.
Oh, and if you prefer the .bat version, could you please point up why? Any suggestion is always appreciated
Oh, and if you prefer the .bat version, could you please point up why? Any suggestion is always appreciated
- Sun Aug 31, 2008 5:25 pm
- Forum: UO Tools
- Topic: PH Release Date
- Replies: 25
- Views: 20256
Re: PH Release Date
Mono is capable of running most .net apps under linux.
- Sun Aug 31, 2008 5:23 pm
- Forum: General Discussion
- Topic: POL and Linux
- Replies: 12
- Views: 7010
Re: POL and Linux
I always ran POL under linux in about 5 years or more and it's rock solid. I find it easier to run it if resident in a remote server ( the StartHere.sh script can be run from a screen terminal ). Oh, I'm updating the StartHere.sh to accomodate more and more functions ( it will have the same function...
- Mon Aug 25, 2008 7:01 am
- Forum: Rants
- Topic: Distro is Distro not just any shard's scriptbase
- Replies: 17
- Views: 14619
Re: Distro is Distro not just any shard's scriptbase
A friend of mine, an oldtimer UO player, a month or two ago told me he wanted to start up a small POL shard, just for the fun of running it. He downloaded the latest core and distro. He compiled up all the scripts and then launched up the server. Upon entering it he started exploring. World was almo...
- Sat Aug 23, 2008 3:27 am
- Forum: General Discussion
- Topic: Block Ports
- Replies: 3
- Views: 2975
Re: Block Ports
A webcam can send a video stream via various ports, depending on the software used.
Could you give a little more information about what exactly you need to do? Parental control over web sites?
Could you give a little more information about what exactly you need to do? Parental control over web sites?
- Sun Aug 17, 2008 12:23 am
- Forum: Scripting Help
- Topic: CSS
- Replies: 12
- Views: 5873
Re: CSS
For ncrsn:
"display: absolute" is not valid CSS. You should use "position: absolute", instead.
"display: absolute" is not valid CSS. You should use "position: absolute", instead.
- Sat Aug 16, 2008 11:55 pm
- Forum: Scripting Help
- Topic: CSS
- Replies: 12
- Views: 5873
Re: CSS
That should do, I think:
Code: Select all
#liners
{
position: absolute;
width: 100%;
background: #cde url(../art/line.jpg) repeat-x 100% 0;
height: 128px;
z-index:-1;
}
- Sat Aug 16, 2008 4:18 am
- Forum: Scripting Help
- Topic: CSS
- Replies: 12
- Views: 5873
- Wed Jul 23, 2008 10:48 pm
- Forum: General Help (096)
- Topic: Migrate to LINUX
- Replies: 1
- Views: 4026
- Wed Apr 23, 2008 1:22 am
- Forum: General Help (095)
- Topic: Mmk... I got a small problem
- Replies: 2
- Views: 2885
- Fri Oct 05, 2007 3:54 am
- Forum: General Help (097)
- Topic: port forwarding
- Replies: 7
- Views: 5083
- Fri Oct 05, 2007 3:20 am
- Forum: General Help (097)
- Topic: port forwarding
- Replies: 7
- Views: 5083
- Fri Oct 05, 2007 3:02 am
- Forum: General Help (097)
- Topic: port forwarding
- Replies: 7
- Views: 5083
- Tue Oct 02, 2007 4:24 am
- Forum: POL Tools
- Topic: POLManager for linux
- Replies: 2
- Views: 5293
- Fri Sep 14, 2007 2:02 am
- Forum: Scripting Help
- Topic: Cfg files pseudoclasses
- Replies: 6
- Views: 4064
- Fri Sep 07, 2007 9:54 am
- Forum: Scripting Help
- Topic: a little help :)
- Replies: 6
- Views: 3959
Perhaps... try making it CamelCased.
instead of
Code: Select all
hp := GetVital(who,"life");
Code: Select all
hp := getvital(who,"life");
- Thu Aug 16, 2007 12:45 am
- Forum: Scripting Help
- Topic: Cfg files pseudoclasses
- Replies: 6
- Views: 4064
- Tue Aug 14, 2007 1:03 am
- Forum: Scripting Help
- Topic: Cfg files pseudoclasses
- Replies: 6
- Views: 4064
Yes, something like child objects... it might save time to the developer, too. Think about changing a single thing that should be updated in all or most doors, or maybe armors, weapons ( most of these items have the same props and scripts, they just have different graphics and a few stats )... it se...
- Sat Aug 11, 2007 10:22 am
- Forum: Scripting Help
- Topic: Cfg files pseudoclasses
- Replies: 6
- Views: 4064
Cfg files pseudoclasses
I was wondering if it's possible ( or if it would be without too much trouble ) to use some sort of pseudo-class mechanism in config files. Let me explain better. There are cfg files such as npcdesc and itemdesc that often contains many similar entries, for example doors, lights, etc. Every entry ha...
- Sun Jul 29, 2007 8:52 am
- Forum: Scripting Help
- Topic: Clicking hairs
- Replies: 2
- Views: 2311
- Sun Jul 29, 2007 5:47 am
- Forum: Scripting Help
- Topic: Clicking hairs
- Replies: 2
- Views: 2311
Clicking hairs
Hi, I'm trying to make a sample script applied to an object that when activate will tie or untie long hairs. If you have "long hairs" and double click this obj, your hairs will become "pony tail" and the object will disappear. Now, to return to the "long hairs" state an...