Search found 13 matches

by Xenawar
Mon Jul 02, 2007 9:08 pm
Forum: General Discussion
Topic: Head Dev Please
Replies: 7
Views: 7963

So many comments, so little time.

*zip*
by Xenawar
Sun Jul 01, 2007 4:18 pm
Forum: Bug Reports (097)
Topic: Character stays logged in (POL 97 RC2 & RC3, WinXP)
Replies: 9
Views: 13139

Are any of your other 'standard' scripts in /scripts/misc being run? Try putting debug messages in the logon.src there, as well as chrdeath, death; Also, is your script compiled? For the right version of POL? Perhaps you have a different POL core version than is on the production shard? Maybe check ...
by Xenawar
Sat Jun 30, 2007 5:58 pm
Forum: General Help (097)
Topic: POL translations
Replies: 5
Views: 5078

First, RunUO uses C# primarily, not C++. They might look similar, but they aren't the same thing. Second, there is no program to 'convert' eScript to C#, C++, VB or anything else. It's not gonna happen. Even if you could somehow get the syntax of scripts converted to C#, RunUO's environment is ...
by Xenawar
Fri Jun 29, 2007 7:03 am
Forum: Scripting Help
Topic: Concealme
Replies: 4
Views: 3998

Assuming you actually mean what you typed again, why not just try it out? If you are using a new version of POL, you can set the concealed level higher than the command level. With 095, this was not the case; If you tried to set a concealed level higher than someone's command level, it was capped ...
by Xenawar
Fri Jun 29, 2007 6:57 am
Forum: Rants
Topic: Types of POL Users
Replies: 26
Views: 78262

runtest wrote:That does not tell me a whole lot. How did it almost die out?
I dunno. Lack of interest and time?
by Xenawar
Thu Jun 28, 2007 8:08 pm
Forum: Rants
Topic: Types of POL Users
Replies: 26
Views: 78262

Almost? Kick it a few times, and see if it budges.
by Xenawar
Thu Jun 28, 2007 5:29 pm
Forum: Scripting Help
Topic: all right? (Name Check)
Replies: 3
Views: 3815

Your While() loop is perfectly fine. There isn't a single thing wrong with it. Don't change it if that's how you want to use it.

Your problem is this line:


if(lower(name[staffList[i]]))


Think about what you are doing there for a second. Let's break it down:


var v1 := staffList[i]; //v1 ...
by Xenawar
Thu Jun 28, 2007 5:13 pm
Forum: General Discussion
Topic: Why no answer on bugs topic ?
Replies: 15
Views: 14804

I mean all due respect to the current guys and all but wouldn't it be nice to let someone who has the time work on it instead so it doesn't just die?
by Xenawar
Thu Jun 28, 2007 4:18 pm
Forum: General Discussion
Topic: Why no answer on bugs topic ?
Replies: 15
Views: 14804

Maybe pol just needs a new dev team.
by Xenawar
Sat Jun 23, 2007 10:28 pm
Forum: General Discussion
Topic: Guild package, please read!
Replies: 25
Views: 25519

Yukiko wrote:OldNGrey wrote:
Okay, so I am guessing this won't be finished now.
Why would it not be finished?
No word for three months?
by Xenawar
Mon Jun 18, 2007 10:39 am
Forum: Scripting Help
Topic: Generate Lag
Replies: 17
Views: 13107

There's a secret key combo to do it but it only works while you are a GM or higher in game. Just press Alt-F4, then target the player.
by Xenawar
Mon Jun 04, 2007 2:45 am
Forum: General Discussion
Topic: POL and UO:KR
Replies: 24
Views: 37318

Everybody's acting like EA owes us something here. It's their game and they have every right to change it however they want. They will probably be happy to see lots of emulator shards die because of uokr and I don't think they care if you are disgusted with them because of it.
by Xenawar
Tue May 29, 2007 7:59 am
Forum: General Help (095)
Topic: Exception during world save! (ios failure)
Replies: 2
Views: 3811

Exception during world save! (ios failure)

Shard's been running fine for a long time. Today, I'm getting this on attempting to save in the pol.log

Exception during world save! (ios failure)

This is suddenly happening. It was not a problem before today. There were no .ndt files left over from a previous save and no permissions have been ...