The program World Forge.
^^
Search found 23 matches
- Sun Sep 09, 2007 6:25 pm
- Forum: POL Tools
- Topic: How to create new statics map2.mul staics2.mul staidx2.mul?
- Replies: 3
- Views: 7201
- Wed Sep 05, 2007 6:30 am
- Forum: Scripting Help
- Topic: What`s the bug?
- Replies: 3
- Views: 3130
- Tue Sep 04, 2007 10:42 am
- Forum: Scripting Help
- Topic: What`s the bug?
- Replies: 3
- Views: 3130
What`s the bug?
itemdesc.cfg
Item 0x998B
{
Name banco
Desc Bank Box
Graphic 0xE7C
Color 1151
Script bank
Movable 0
}
bank.src
use uo;
use os;
Const UOBJ_BANKBOX := 0x0E7C;
program Item_Bankbox(quem)
var banco := FindBankBox(quem);
if(!banco)
return;
endif
// This bug are HERE???
SendOpenSpecialContainer ...
Item 0x998B
{
Name banco
Desc Bank Box
Graphic 0xE7C
Color 1151
Script bank
Movable 0
}
bank.src
use uo;
use os;
Const UOBJ_BANKBOX := 0x0E7C;
program Item_Bankbox(quem)
var banco := FindBankBox(quem);
if(!banco)
return;
endif
// This bug are HERE???
SendOpenSpecialContainer ...
- Thu Aug 02, 2007 7:24 am
- Forum: Scripting Help
- Topic: How to color one gump in one script?
- Replies: 5
- Views: 4286
- Wed Aug 01, 2007 7:30 pm
- Forum: Scripting Help
- Topic: How to color one gump in one script?
- Replies: 5
- Views: 4286
- Wed Aug 01, 2007 6:46 pm
- Forum: Scripting Help
- Topic: How to color one gump in one script?
- Replies: 5
- Views: 4286
How to color one gump in one script?
How to color one gump in one script?
For example, a doll of player in one gump (in the help system).
...
this is a possible?
For example, a doll of player in one gump (in the help system).
...
this is a possible?
- Fri Jun 29, 2007 10:58 pm
- Forum: Scripting Help
- Topic: What`s the bug?
- Replies: 6
- Views: 4741
- Fri Jun 29, 2007 9:29 pm
- Forum: Scripting Help
- Topic: What`s the bug?
- Replies: 6
- Views: 4741
- Fri Jun 29, 2007 5:26 pm
- Forum: Scripting Help
- Topic: What`s the bug?
- Replies: 6
- Views: 4741
What`s the bug?
start.txt
Loading package in pkg/System/Save/
SkillId 50 is too high.
Maximum value is 48
Server Shutdown: load_skill_scripts
Execution aborted due to: Data file error
skill.cfg
Skill 0
{
Name Alchemy
SkillId 0
}
Skill 1
{
Name Anatomy
SkillId 1
}
Skill 2
{
Name Animal Lore
SkillId 2 ...
Loading package in pkg/System/Save/
SkillId 50 is too high.
Maximum value is 48
Server Shutdown: load_skill_scripts
Execution aborted due to: Data file error
skill.cfg
Skill 0
{
Name Alchemy
SkillId 0
}
Skill 1
{
Name Anatomy
SkillId 1
}
Skill 2
{
Name Animal Lore
SkillId 2 ...
- Thu Jun 28, 2007 5:37 pm
- Forum: Scripting Help
- Topic: all right? (Name Check)
- Replies: 3
- Views: 3946
perfectlyXenawar wrote:Code: Select all
var lowername := lower(name); if (lowername[staffList[i]]) ...
The words of staffList still are not all, alone made a rough draft.
Good remembered on GM, does not decide placing "gm " (space).
- Thu Jun 28, 2007 5:10 pm
- Forum: Scripting Help
- Topic: Where to find this system?
- Replies: 12
- Views: 7900
yeah..
The version of mine uo is ML.
POL Core 097
a
^^
e o?
C:\POL\config\ServerSpecOpt.cfg
Code: Select all
Account
{
Name admin
Password admin
Enabled 1
Banned 0
DefaultCmdLevel test
UOExpansion AOS
CProp createAt s17 de Junho, 2007 02:00:00
CProp email sjuzeph@gmail.com
}POL Core 097
a
^^
e o?
C:\POL\config\ServerSpecOpt.cfg
- Thu Jun 28, 2007 4:11 pm
- Forum: Scripting Help
- Topic: Where to find this system?
- Replies: 12
- Views: 7900
- Thu Jun 28, 2007 4:09 pm
- Forum: Scripting Help
- Topic: all right? (Name Check)
- Replies: 3
- Views: 3946
all right? (Name Check)
var staffList := {"staff", "conselour", "seer", "gm", "admin", "owner", "developer", "sir", "lord"};
var i := 1;
while(staffList[i])
if(lower(name[staffList[i]]))
SendMessage(quem, "The word " + staffList[i] + " was not authorized to use in the name.");
changeName(quem);
break;
endif
i := i ...
var i := 1;
while(staffList[i])
if(lower(name[staffList[i]]))
SendMessage(quem, "The word " + staffList[i] + " was not authorized to use in the name.");
changeName(quem);
break;
endif
i := i ...
- Thu Jun 28, 2007 5:29 am
- Forum: Scripting Help
- Topic: Where to find this system?
- Replies: 12
- Views: 7900
- Wed Jun 27, 2007 8:16 pm
- Forum: Scripting Help
- Topic: Where to find this system?
- Replies: 12
- Views: 7900
- Wed Jun 27, 2007 7:33 pm
- Forum: Scripting Help
- Topic: Where to find this system?
- Replies: 12
- Views: 7900
- Wed Jun 27, 2007 6:51 am
- Forum: Scripting Help
- Topic: Where to find this system?
- Replies: 12
- Views: 7900
Where to find this system?

The image shows the data in Portuguese, more gave to intender the system.
I look this system for implements it in mine shard.
It still consumes much memory and processing?
- Sat Jun 16, 2007 4:11 pm
- Forum: Scripting Help
- Topic: Help-me... saveWorldDate with Gump!!
- Replies: 2
- Views: 2839
- Thu Jun 14, 2007 8:30 am
- Forum: Scripting Help
- Topic: all right?
- Replies: 5
- Views: 4220
- Wed Jun 13, 2007 9:19 pm
- Forum: Scripting Help
- Topic: all right?
- Replies: 5
- Views: 4220
- Wed Jun 13, 2007 6:30 pm
- Forum: Scripting Help
- Topic: all right?
- Replies: 5
- Views: 4220
- Wed Jun 13, 2007 3:26 pm
- Forum: Scripting Help
- Topic: Help-me... saveWorldDate with Gump!!
- Replies: 2
- Views: 2839
Help-me... saveWorldDate with Gump!!
I tryed to make a "save system", where the gump opens and closes by itself, but it doesn`t work. What`s the bug?
Core 097
pkg.cfg
Enabled 0
Name save
start.src
use os;
start_script(":save:saveDate");
saveDate.src
use uo;
use os;
Const TIME_IN_MIN := 30;
program saveDate()
while ...
Core 097
pkg.cfg
Enabled 0
Name save
start.src
use os;
start_script(":save:saveDate");
saveDate.src
use uo;
use os;
Const TIME_IN_MIN := 30;
program saveDate()
while ...
- Fri Jun 08, 2007 10:53 pm
- Forum: Scripting Help
- Topic: all right?
- Replies: 5
- Views: 4220
all right?
pkg.cfg
Enabled 1
Name message
syshook.cfg
SystemHookScript ssmessage.ecl
{
SendSysMessage SendMessage
}
ssmessage.src
use uo;
use unicode;
const TXT_FONTE := 3;
const TXT_COLOR := 50;
program ssmessage()
return 1;
endprogram
exported function SendMessage(who, text, font := TXT ...
Enabled 1
Name message
syshook.cfg
SystemHookScript ssmessage.ecl
{
SendSysMessage SendMessage
}
ssmessage.src
use uo;
use unicode;
const TXT_FONTE := 3;
const TXT_COLOR := 50;
program ssmessage()
return 1;
endprogram
exported function SendMessage(who, text, font := TXT ...