Search found 23 matches

by Juzeph
Sun Sep 09, 2007 6:25 pm
Forum: POL Tools
Topic: How to create new statics map2.mul staics2.mul staidx2.mul?
Replies: 3
Views: 7201

The program World Forge.

^^
by Juzeph
Wed Sep 05, 2007 6:30 am
Forum: Scripting Help
Topic: What`s the bug?
Replies: 3
Views: 3130

You define Script bannk

but use bank.src
This is not problem.


At a quick glance, you haven't defined it as a container, no gump, no co-ordinates.
Already I tried this. In the CORE 095 this was not necessary.


Edit:
SORRY

It lacked the itemdesc of the container 0x0E7C .
hehehe... Pardon ...
by Juzeph
Tue Sep 04, 2007 10:42 am
Forum: Scripting Help
Topic: What`s the bug?
Replies: 3
Views: 3130

What`s the bug?

itemdesc.cfg
Item 0x998B
{
Name banco
Desc Bank Box
Graphic 0xE7C
Color 1151
Script bank
Movable 0
}

bank.src
use uo;
use os;

Const UOBJ_BANKBOX := 0x0E7C;

program Item_Bankbox(quem)
var banco := FindBankBox(quem);
if(!banco)
return;
endif
// This bug are HERE???
SendOpenSpecialContainer ...
by Juzeph
Thu Aug 02, 2007 7:24 am
Forum: Scripting Help
Topic: How to color one gump in one script?
Replies: 5
Views: 4286

Certain, and I use client 4.0.0.

tanks... :D

it helped me sufficiently...
by Juzeph
Wed Aug 01, 2007 7:30 pm
Forum: Scripting Help
Topic: How to color one gump in one script?
Replies: 5
Views: 4286

It did not know this.

Tanks!!

^^



it functioned...
by Juzeph
Wed Aug 01, 2007 6:46 pm
Forum: Scripting Help
Topic: How to color one gump in one script?
Replies: 5
Views: 4286

How to color one gump in one script?

How to color one gump in one script?

For example, a doll of player in one gump (in the help system).

...

this is a possible?
by Juzeph
Fri Jun 29, 2007 10:58 pm
Forum: Scripting Help
Topic: What`s the bug?
Replies: 6
Views: 4741

Oops, sorry...

hehehe


:oops:
by Juzeph
Fri Jun 29, 2007 9:29 pm
Forum: Scripting Help
Topic: What`s the bug?
Replies: 6
Views: 4741

I did not implement none skill new, I placed all skills of To and mine pol (096) only accepted the 48 skills.

:p

How to correct the error?

^^
by Juzeph
Fri Jun 29, 2007 5:26 pm
Forum: Scripting Help
Topic: What`s the bug?
Replies: 6
Views: 4741

What`s the bug?

start.txt
Loading package in pkg/System/Save/
SkillId 50 is too high.
Maximum value is 48
Server Shutdown: load_skill_scripts
Execution aborted due to: Data file error

skill.cfg
Skill 0
{
Name Alchemy
SkillId 0
}

Skill 1
{
Name Anatomy
SkillId 1
}

Skill 2
{
Name Animal Lore
SkillId 2 ...
by Juzeph
Thu Jun 28, 2007 5:37 pm
Forum: Scripting Help
Topic: all right? (Name Check)
Replies: 3
Views: 3946

Xenawar wrote:

Code: Select all

var lowername := lower(name);
if (lowername[staffList[i]])
  ...
perfectly

The words of staffList still are not all, alone made a rough draft.

Good remembered on GM, does not decide placing "gm " (space).
by Juzeph
Thu Jun 28, 2007 5:10 pm
Forum: Scripting Help
Topic: Where to find this system?
Replies: 12
Views: 7900

yeah..

Code: Select all

Account
{
	Name	admin
	Password	admin
	Enabled	1
	Banned	0
	DefaultCmdLevel	test
	UOExpansion	AOS
	CProp	createAt s17 de Junho, 2007  02:00:00
	CProp	email sjuzeph@gmail.com
}
The version of mine uo is ML.
POL Core 097
a
^^

e o?
C:\POL\config\ServerSpecOpt.cfg
by Juzeph
Thu Jun 28, 2007 4:11 pm
Forum: Scripting Help
Topic: Where to find this system?
Replies: 12
Views: 7900

Yes, I implemented megacliloc, but, exactly thus it does not appear no information in no item.
by Juzeph
Thu Jun 28, 2007 4:09 pm
Forum: Scripting Help
Topic: all right? (Name Check)
Replies: 3
Views: 3946

all right? (Name Check)

var staffList := {"staff", "conselour", "seer", "gm", "admin", "owner", "developer", "sir", "lord"};
var i := 1;
while(staffList[i])
if(lower(name[staffList[i]]))
SendMessage(quem, "The word " + staffList[i] + " was not authorized to use in the name.");
changeName(quem);
break;
endif
i := i ...
by Juzeph
Thu Jun 28, 2007 5:29 am
Forum: Scripting Help
Topic: Where to find this system?
Replies: 12
Views: 7900

Sorry, but...

How active the ToolTip?

Core 097, Made of the zero!! ^^
by Juzeph
Wed Jun 27, 2007 8:16 pm
Forum: Scripting Help
Topic: Where to find this system?
Replies: 12
Views: 7900

Tanks, I am starting to intender.
by Juzeph
Wed Jun 27, 2007 7:33 pm
Forum: Scripting Help
Topic: Where to find this system?
Replies: 12
Views: 7900

I did not ask as it edits a verdata.mul or a gumpart.mul .



I wanted to know of that menu.
A Machado
Dano 3 - 18
Velocidade 35
Habilidade Usada Sword
Durabilidade 100 / 100

In English it would be.
An Axe
Dmg 3 - 18
Speed 35
Skill Sword
Durability 100 / 100

^^

It would like to make ...
by Juzeph
Wed Jun 27, 2007 6:51 am
Forum: Scripting Help
Topic: Where to find this system?
Replies: 12
Views: 7900

Where to find this system?

Image

The image shows the data in Portuguese, more gave to intender the system.

I look this system for implements it in mine shard.

It still consumes much memory and processing?
by Juzeph
Sat Jun 16, 2007 4:11 pm
Forum: Scripting Help
Topic: Help-me... saveWorldDate with Gump!!
Replies: 2
Views: 2839

sorry, i don't seen...

AND...

change Start_Script() in to Run_Script_To_Completion()!!
by Juzeph
Thu Jun 14, 2007 8:30 am
Forum: Scripting Help
Topic: all right?
Replies: 5
Views: 4220

:(

...

Sorry...
by Juzeph
Wed Jun 13, 2007 9:19 pm
Forum: Scripting Help
Topic: all right?
Replies: 5
Views: 4220

:o

Why it doesn't work ?
by Juzeph
Wed Jun 13, 2007 6:30 pm
Forum: Scripting Help
Topic: all right?
Replies: 5
Views: 4220

Then??
by Juzeph
Wed Jun 13, 2007 3:26 pm
Forum: Scripting Help
Topic: Help-me... saveWorldDate with Gump!!
Replies: 2
Views: 2839

Help-me... saveWorldDate with Gump!!

I tryed to make a "save system", where the gump opens and closes by itself, but it doesn`t work. What`s the bug?

Core 097

pkg.cfg
Enabled 0
Name save

start.src
use os;

start_script(":save:saveDate");

saveDate.src
use uo;
use os;

Const TIME_IN_MIN := 30;

program saveDate()
while ...
by Juzeph
Fri Jun 08, 2007 10:53 pm
Forum: Scripting Help
Topic: all right?
Replies: 5
Views: 4220

all right?

pkg.cfg
Enabled 1
Name message

syshook.cfg
SystemHookScript ssmessage.ecl
{
SendSysMessage SendMessage
}

ssmessage.src
use uo;
use unicode;

const TXT_FONTE := 3;
const TXT_COLOR := 50;

program ssmessage()
return 1;
endprogram

exported function SendMessage(who, text, font := TXT ...